<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>pentevo &#x2013; /tools/unreal_fix/0.39.0/nedopc/Makefile</title><description>WebSVN RSS feed &#x2013; pentevo</description><lastBuildDate>Mon, 20 Apr 2026 05:50:11 +0300</lastBuildDate><generator>WebSVN 2.8.5-DEV</generator><language>en</language><link>http://svn.zxevo.ru/log.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;max=20&amp;</link><atom:link href="http://svn.zxevo.ru/rss.php?path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;repname=pentevo" rel="self" type="application/rss+xml" />
<item><pubDate>Thu, 21 Nov 2024 00:40:22 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1151 – unreal: enable all files (not only .hdd) for HDD images, ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 3 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: enable all files (not only .hdd) for HDD images, remove seemingly unnecessary defines from resource.h (those at the end under ifdefs), add settings.* dependency on resource.h to Makefile&lt;/div&gt;~ /tools/unreal_fix/0.39.0/nedopc/gui.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/nedopc/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/nedopc/resource.h&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1151</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1151</guid></item>
<item><pubDate>Mon, 18 Nov 2024 00:49:18 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1145 – unreal: add &apos;-fno-exceptions&apos; to Makefile</title><description>&lt;div&gt;&lt;strong&gt;lvd – 1 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: add &apos;-fno-exceptions&apos; to Makefile&lt;/div&gt;~ /tools/unreal_fix/0.39.0/nedopc/Makefile&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1145</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1145</guid></item>
<item><pubDate>Sat, 21 Sep 2024 12:35:23 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1134 – unreal: rename &apos;fix_labels&apos; to &apos;nedopc&apos;</title><description>&lt;div&gt;&lt;strong&gt;lvd – 2 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: rename &apos;fix_labels&apos; to &apos;nedopc&apos;&lt;/div&gt;x /tools/unreal_fix/0.39.0/fix_labels&lt;br /&gt;+ /tools/unreal_fix/0.39.0/nedopc &lt;i&gt;(copied from /tools/unreal_fix/0.39.0/fix_labels@1133)&lt;/i&gt;&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1134</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1134</guid></item>
<item><pubDate>Sun, 17 Mar 2024 15:44:06 +0300</pubDate><dc:creator>dimkam</dc:creator><title>Rev 1124 – unreal: добавлена работа z-контроллера через ch341</title><description>&lt;div&gt;&lt;strong&gt;dimkam – 12 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: добавлена работа z-контроллера через ch341&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/config.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/io.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/sdcard.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/sdcard.h&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/x32/CH341DLL.DLL&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/x32/CH341DLLA64.DLL&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/zc.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/zc.h&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1124</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1124</guid></item>
<item><pubDate>Sun, 01 Oct 2023 22:14:50 +0300</pubDate><dc:creator>galstaff</dc:creator><title>Rev 1099 – Поддержка MoonSound на портах C2-C7</title><description>&lt;div&gt;&lt;strong&gt;galstaff – 18 file(s) modified&lt;/strong&gt;&lt;br/&gt;Поддержка MoonSound на портах C2-C7&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/config.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/emul.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/io.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/sndrender/dev_moonsound.cpp&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/sndrender/dev_moonsound.h&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf262.cpp&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf262.h&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf278.cpp&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf278.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/sound.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/quorum.ini&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/unreal.ini&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/z80.cpp&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1099</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1099</guid></item>
<item><pubDate>Thu, 25 May 2023 23:00:09 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1082 – unreal: added -I. to makefile (path for searching png/whatever.h includes), ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 4 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: added -I. to makefile (path for searching png/whatever.h includes), added #include png/pnglibconf.h to sshot_png.h, recompiled EXEs&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/sshot_png.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1082</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1082</guid></item>
<item><pubDate>Fri, 05 May 2023 13:40:49 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1072 – unreal: added building of emul.exe and emul64.exe, emul64.exe now has ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 4 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: added building of emul.exe and emul64.exe, emul64.exe now has default config of the same name as emul.exe (both would use emul.ini)&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/config.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1072</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1072</guid></item>
<item><pubDate>Tue, 29 Nov 2022 13:22:20 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1037 – unreal: added Makefile target to rebuild .exe without rebuilding dependencies ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 1 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: added Makefile target to rebuild .exe without rebuilding dependencies (*.d)&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1037</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1037</guid></item>
<item><pubDate>Tue, 13 Sep 2022 20:11:33 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1020 – unreal: added AMD64 and LTO options to Makefile, removed unused ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 1 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: added AMD64 and LTO options to Makefile, removed unused makefiles from sub-dirs&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1020</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1020</guid></item>
<item><pubDate>Tue, 13 Sep 2022 14:08:13 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1019 – unreal: changed dependecies described in Makefile</title><description>&lt;div&gt;&lt;strong&gt;lvd – 1 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: changed dependecies described in Makefile&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1019</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1019</guid></item>
<item><pubDate>Tue, 13 Sep 2022 14:00:47 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1018 – unreal: added dependencies generation for compile</title><description>&lt;div&gt;&lt;strong&gt;lvd – 1 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: added dependencies generation for compile&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1018</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1018</guid></item>
<item><pubDate>Tue, 13 Sep 2022 12:50:57 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1017 – unreal: fixed SSE2 turnoff based on cryptic compiler defines, beautified ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 2 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: fixed SSE2 turnoff based on cryptic compiler defines, beautified makefile a little&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/mods.h&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1017</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1017</guid></item>
<item><pubDate>Tue, 13 Sep 2022 11:45:44 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1016 – unreal: moved to SSE2 build</title><description>&lt;div&gt;&lt;strong&gt;lvd – 4 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: moved to SSE2 build&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/emul.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/Makefile&lt;br /&gt;x /tools/unreal_fix/0.39.0/fix_labels/x32/emul-i686-mingw-w64-gcc930.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1016</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1016</guid></item>
<item><pubDate>Tue, 13 Sep 2022 11:19:30 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 1015 – unreal: removed older Makefiles, now the only one is for ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 4 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: removed older Makefiles, now the only one is for mingw cross-build&lt;/div&gt;/tools/unreal_fix/0.39.0/fix_labels/Makefile &lt;i&gt;(copied from /tools/unreal_fix/0.39.0/fix_labels/Makefile.w64@1014)&lt;/i&gt;&lt;br /&gt;x /tools/unreal_fix/0.39.0/fix_labels/Makefile.gcc&lt;br /&gt;x /tools/unreal_fix/0.39.0/fix_labels/Makefile.lvd&lt;br /&gt;x /tools/unreal_fix/0.39.0/fix_labels/Makefile.w64&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1015</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=1015</guid></item>
<item><pubDate>Thu, 20 Aug 2020 20:47:57 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 885 – Made new Makefile.w64 for ubuntu-bases i686-w64-mingw-gcc/g++, fixed some shindoshisms</title><description>&lt;div&gt;&lt;strong&gt;lvd – 6 file(s) modified&lt;/strong&gt;&lt;br/&gt;Made new Makefile.w64 for ubuntu-bases i686-w64-mingw-gcc/g++, fixed some shindoshisms&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_labels/afxres.h&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_labels/Makefile.w64 &lt;i&gt;(copied from /tools/unreal_fix/0.39.0/fix_labels/Makefile.lvd@884)&lt;/i&gt;&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/settings.rc&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/wldr_fdi.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/zxusbnet.cpp&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=885</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=885</guid></item>
<item><pubDate>Mon, 20 Jul 2020 18:44:53 +0300</pubDate><dc:creator>lvd</dc:creator><title>Rev 883 – unreal_fix: added a branch of 0.39.0 where labels loaded from ...</title><description>&lt;div&gt;&lt;strong&gt;lvd – 3 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal_fix: added a branch of 0.39.0 where labels loaded from user.l are now always virtual&lt;/div&gt;+ /tools/unreal_fix/0.39.0/fix_labels &lt;i&gt;(copied from /tools/unreal_fix/0.39.0/fix_build@882)&lt;/i&gt;&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/dbglabls.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_labels/dbgtrace.cpp&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=883</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=883</guid></item>
<item><pubDate>Tue, 16 Apr 2019 16:49:00 +0300</pubDate><dc:creator>DimkaM</dc:creator><title>Rev 820 – Unreal: собрал в gcc</title><description>&lt;div&gt;&lt;strong&gt;DimkaM – 14 file(s) modified&lt;/strong&gt;&lt;br/&gt;Unreal: собрал в gcc&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_build/config.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/emul.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/init.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/Makefile.gcc&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/Makefile.lvd&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/sdk/ddraw.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/sndrender/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/sndrender/Makefile.lvd&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/std.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/WinRes.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/x32/CMOS&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/x32/emul.ini&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/zxusbnet.cpp&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=820</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=820</guid></item>
<item><pubDate>Fri, 12 Apr 2019 20:31:53 +0300</pubDate><dc:creator>DimkaM</dc:creator><title>Rev 819 – unreal добавил wiznet</title><description>&lt;div&gt;&lt;strong&gt;DimkaM – 16 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal добавил wiznet&lt;/div&gt;~ /tools/unreal_fix/0.39.0/fix_build/config.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/emul.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/emulkeys.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/init.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/io.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/Makefile.gcc&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/Makefile.lvd&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/std.h&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/x32/CMOS&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/x32/emul.ini&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/z80.cpp&lt;br /&gt;~ /tools/unreal_fix/0.39.0/fix_build/z80_main.inl&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_build/zxusbnet.cpp&lt;br /&gt;+ /tools/unreal_fix/0.39.0/fix_build/zxusbnet.h&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=819</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=819</guid></item>
<item><pubDate>Wed, 30 Jan 2019 19:52:27 +0300</pubDate><dc:creator>DimkaM</dc:creator><title>Rev 799 – unreal: copy for update version</title><description>&lt;div&gt;&lt;strong&gt;DimkaM – 1 file(s) modified&lt;/strong&gt;&lt;br/&gt;unreal: copy for update version&lt;/div&gt;+ /tools/unreal_fix/0.39.0/fix_build &lt;i&gt;(copied from /tools/unreal_fix/0.38.4/fix_build@798)&lt;/i&gt;&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=799</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=799</guid></item>
<item><pubDate>Mon, 15 Oct 2018 10:34:17 +0300</pubDate><dc:creator>DimkaM</dc:creator><title>Rev 784 – upgate to 0.38.4</title><description>&lt;div&gt;&lt;strong&gt;DimkaM – 165 file(s) modified&lt;/strong&gt;&lt;br/&gt;upgate to 0.38.4&lt;/div&gt;+ /tools/unreal_fix/0.38.4/fix_build/afxres.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/atm.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/bass.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/c32-p1-release.cmd&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/c32-rebuild-debug.cmd&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/c32-rebuild-release.cmd&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/c32-release.cmd&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/cheat.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/config.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/config.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgbpx.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgcmd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgcmd.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbglabls.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbglabls.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgmem.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgoth.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgpaint.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgpaint.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgreg.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgrwdlg.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dbgtrace.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/debug.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/debug.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/draw.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/draw.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/drawnomc.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/draw_384.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dx.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxerr.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxerr.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxerr9.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxovr.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxrcopy.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxrend.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxrendch.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxrframe.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_4bpp.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_512.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_advm.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm0.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm0.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm2.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm2.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm4.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm4.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm6.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm6.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atm7.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_atmf.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_prof.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_rsm.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_rsm.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_text.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/dxr_vd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/emul.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/emul.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/emulkeys.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/emulkeys.h&lt;br /&gt;x /tools/unreal_fix/0.38.4/fix_build/emul_2203.cpp&lt;br /&gt;x /tools/unreal_fix/0.38.4/fix_build/emul_2203.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/fntsrch.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/font8.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/font8.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/font14.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/font14.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/font16.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/font16.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/fontdata.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/funcs.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gs.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gs.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gshlbass.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gshle.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gshle.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gsz80.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gsz80.inl&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gui.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/gui.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/hdd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/hdd.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/hddio.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/hddio.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/iehelp.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/iehelp.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/init.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/input.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/input.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/inputpc.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/io.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/keydefs.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/leds.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/mainloop.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/mainloop.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/Makefile.gcc&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/Makefile.lvd&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/memory.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/modem.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/mods.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/opendlg.cpp&lt;br /&gt;+ /tools/unreal_fix/0.38.4/fix_build/profi.cpp&lt;br /&gt;+ /tools/unreal_fix/0.38.4/fix_build/profi.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/resource.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/savesnd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/savevid.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sdcard.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sdcard.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/settings.rc&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/snapshot.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/snapshot.h&lt;br /&gt;+ /tools/unreal_fix/0.38.4/fix_build/sndrender/emul_2203.cpp&lt;br /&gt;+ /tools/unreal_fix/0.38.4/fix_build/sndrender/emul_2203.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/Makefile&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/Makefile.gcc&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/Makefile.lvd&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/saa1099.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/sndchip.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/sndrender.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sndrender/sndrender.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/snd_bass.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/snd_bass.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sound.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sound.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sshot_png.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/std.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/sysdefs.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/tape.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/unreal.manifest&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/util.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/util.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/vars.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/vars.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/vs1001.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wd93.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wd93cmd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wd93crc.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wd93dat.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wd93trk.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wldr_fdi.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wldr_isd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wldr_pro.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wldr_td0.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wldr_trd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/wldr_udi.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/x32/CMOS&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/x32/emul.exe&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/x32/emul.ini&lt;br /&gt;+ /tools/unreal_fix/0.38.4/fix_build/x32/help_eng.html&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/x32/quorum.ini&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/defs.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_cb.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_dd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_ddcb.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_ed.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_fd.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_noprefix.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/op_system.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/tables.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80/tables.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80asm.cpp&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80asm.h&lt;br /&gt;~ /tools/unreal_fix/0.38.4/fix_build/z80_main.inl&lt;br /&gt;</description><link>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=784</link><guid>http://svn.zxevo.ru/revision.php?repname=pentevo&amp;path=%2Ftools%2Funreal_fix%2F0.39.0%2Fnedopc%2FMakefile&amp;rev=784</guid></item>
</channel></rss>