Rev |
Age |
Author |
Path |
Log message |
Diff |
Changes |
1124 |
2024-03-17 15:44:06 |
dimkam |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: добавлена работа z-контроллера через ch341 |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/CH341DLL.DLL /tools/unreal_fix/0.39.0/fix_labels/x32/CH341DLLA64.DLL
/tools/unreal_fix/0.39.0/fix_labels/Makefile /tools/unreal_fix/0.39.0/fix_labels/config.cpp /tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/sdcard.cpp /tools/unreal_fix/0.39.0/fix_labels/sdcard.h /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe /tools/unreal_fix/0.39.0/fix_labels/zc.cpp /tools/unreal_fix/0.39.0/fix_labels/zc.h
|
1122 |
2024-02-29 13:38:07 |
chrv |
/tools/unreal_fix/0.39.0/fix_labels/msvc/ |
- revert to 1119 |
|
/tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj /tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj.filters /tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.vcxproj /tools/unreal_fix/0.39.0/fix_labels/msvc/z80.vcxproj
|
1121 |
2024-02-29 13:26:53 |
chrv |
/ |
- update supported monitors list
- add Rev.CV from SolegStar |
|
/pcad/solegstar/rev_cv /pcad/solegstar/rev_cv/Gerber_ZXEVO-Rev.CV /pcad/solegstar/rev_cv/Gerber_ZXEVO-Rev.CV/Gerber_ZXEVO-Rev.CV.zip /pcad/solegstar/rev_cv/Gerber_ZXEVO-Rev.CV/ZXEVO_REV_CV_TOP_BOM_ALT_JLCSMT_smd.xlsx /pcad/solegstar/rev_cv/Gerber_ZXEVO-Rev.CV/ZXEVO_REV_CV_TOP_CPL_ALT_JLCSMT_smd.xlsx /pcad/solegstar/rev_cv/changes.txt /pcad/solegstar/rev_cv/zx-evo_rev_cv_album.pdf /pcad/solegstar/rev_cv/zx-evo_rev_cv_ibom.html /pcad/solegstar/rev_cv/zxevo_cv.lib /pcad/solegstar/rev_cv/zxevo_cv.pcb /pcad/solegstar/rev_cv/zxevo_cv.sch /pcad/solegstar/rev_cv/zxevo_cv_bot_blue.png /pcad/solegstar/rev_cv/zxevo_cv_top_blue.png
/docs/supported_monitors.odt /docs/supported_monitors.pdf /tools/make_fw/make_fw /tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj /tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj.filters /tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.vcxproj /tools/unreal_fix/0.39.0/fix_labels/msvc/z80.vcxproj
|
1119 |
2024-02-12 09:39:05 |
DimkaM |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal baseconf: убрано чтение порта BE |
|
/tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1118 |
2024-02-11 14:01:23 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
unreal: rebuilt 64bit binary |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1117 |
2024-02-11 12:52:10 |
dimkam |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: фикс предыдущего комита, на чтение порта FF тоже влияет бит записи палитры |
|
/tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1116 |
2024-02-11 12:37:33 |
dimkam |
/tools/unreal_fix/0.39.0/fix_labels/ |
Unreal baseconf: added palette write enable to FE (no FE action when palette write is enabled) |
|
/tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1109 |
2024-01-13 22:23:37 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
unreal: rebuilt i386 and amd64 binaries |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1108 |
2024-01-13 21:17:17 |
alone |
/tools/unreal_fix/0.39.0/fix_labels/ |
-emul: в 8bpp режимах (например, GDI) и ATM3 палитре неправильно рендерился экран. теперь в 8bpp режимах доступна только палитра ATM: if ((conf.mem_model == MM_ATM3) && ((comp.pBF&0x20) != 0) && (temp.obpp == 32)) |
|
/tools/unreal_fix/0.39.0/fix_labels/draw.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1107 |
2024-01-08 09:57:08 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: converted draw.cpp to utf8 |
|
/tools/unreal_fix/0.39.0/fix_labels/draw.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini
|
1106 |
2024-01-07 20:24:43 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
unreal: set emul.exe to executable |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1101 |
2023-10-02 17:53:06 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
unreal: previous fix built with mingw |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1100 |
2023-10-01 23:46:06 |
galstaff |
/tools/unreal_fix/0.39.0/fix_labels/sndrender/ |
Фикс для GCC |
|
/tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf262.h /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf278.h
|
1099 |
2023-10-01 22:14:50 |
galstaff |
/tools/unreal_fix/0.39.0/fix_labels/ |
Поддержка MoonSound на портах C2-C7 |
|
/tools/unreal_fix/0.39.0/fix_labels/sndrender/dev_moonsound.cpp /tools/unreal_fix/0.39.0/fix_labels/sndrender/dev_moonsound.h /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf262.cpp /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf262.h /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf278.cpp /tools/unreal_fix/0.39.0/fix_labels/sndrender/ymf278.h
/tools/unreal_fix/0.39.0/fix_labels/Makefile /tools/unreal_fix/0.39.0/fix_labels/config.cpp /tools/unreal_fix/0.39.0/fix_labels/emul.h /tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj /tools/unreal_fix/0.39.0/fix_labels/sound.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe /tools/unreal_fix/0.39.0/fix_labels/x32/quorum.ini /tools/unreal_fix/0.39.0/fix_labels/x32/unreal.ini /tools/unreal_fix/0.39.0/fix_labels/z80.cpp
|
1087 |
2023-07-13 22:48:36 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
unreal: rebuilt exes |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1086 |
2023-07-13 14:26:57 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: add RW bit 3 to SMUC port #7FBA (Muchkin) |
|
/tools/unreal_fix/0.39.0/fix_labels/io.cpp
|
1082 |
2023-05-25 23:00:09 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added -I. to makefile (path for searching png/whatever.h includes), added #include png/pnglibconf.h to sshot_png.h, recompiled EXEs |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile /tools/unreal_fix/0.39.0/fix_labels/sshot_png.h /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1081 |
2023-05-24 12:34:52 |
fyrex |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: libpng16 NEW + x64 version |
|
/tools/unreal_fix/0.39.0/fix_labels/png/pnglibconf.h /tools/unreal_fix/0.39.0/fix_labels/x32/libpng16.dll /tools/unreal_fix/0.39.0/fix_labels/x32/libpng64.dll
/tools/unreal_fix/0.39.0/fix_labels/x32/libpng12.dll
/tools/unreal_fix/0.39.0/fix_labels/msvc/snd.vcxproj /tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.sln /tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.vcxproj /tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.vcxproj.filters /tools/unreal_fix/0.39.0/fix_labels/msvc/z80.vcxproj /tools/unreal_fix/0.39.0/fix_labels/png/libpng.lib /tools/unreal_fix/0.39.0/fix_labels/png/png.h /tools/unreal_fix/0.39.0/fix_labels/png/pngconf.h /tools/unreal_fix/0.39.0/fix_labels/png/zconf.h /tools/unreal_fix/0.39.0/fix_labels/png/zlib.h /tools/unreal_fix/0.39.0/fix_labels/sndrender/emul_2203.cpp /tools/unreal_fix/0.39.0/fix_labels/sshot_png.cpp /tools/unreal_fix/0.39.0/fix_labels/util.h /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini /tools/unreal_fix/0.39.0/fix_labels/x32/unreal.ini /tools/unreal_fix/0.39.0/fix_labels/x32/zlib1.dll /tools/unreal_fix/0.39.0/fix_labels/x32/zlib64.dll /tools/unreal_fix/0.39.0/fix_labels/z80/tables.h
|
1079 |
2023-05-12 10:57:41 |
fyrex |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: return to zlib64.dll for 64 bit |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/zlib64.dll
/tools/unreal_fix/0.39.0/fix_labels/lib64/zlib64.lib
/tools/unreal_fix/0.39.0/fix_labels/msvc/DefinesCommon.props /tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.vcxproj /tools/unreal_fix/0.39.0/fix_labels/tape.cpp
|
1078 |
2023-05-11 16:47:28 |
fyrex |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: zlib for CSW as static LIB instead of DLL |
|
/tools/unreal_fix/0.39.0/fix_labels/lib64/zlib64.lib
/tools/unreal_fix/0.39.0/fix_labels/msvc/unreal.vcxproj /tools/unreal_fix/0.39.0/fix_labels/tape.cpp
|
1077 |
2023-05-11 13:56:43 |
fyrex |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: strcasecmp msvc fix |
|
/tools/unreal_fix/0.39.0/fix_labels/config.cpp
|
1075 |
2023-05-08 23:10:17 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
build .exe from previous commit |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
|
1074 |
2023-05-08 22:09:02 |
fyrex |
/tools/unreal_fix/0.39.0/fix_labels/ |
bass 2.4.17 + 64bit versions work fine |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/bass64.dll
/tools/unreal_fix/0.39.0/fix_labels/snd_bass.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/bass.dll
|
1073 |
2023-05-05 13:42:26 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added comments to the previous commit |
|
/tools/unreal_fix/0.39.0/fix_labels/config.cpp
|
1072 |
2023-05-05 13:40:49 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added building of emul.exe and emul64.exe, emul64.exe now has default config of the same name as emul.exe (both would use emul.ini) |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul64.exe
/tools/unreal_fix/0.39.0/fix_labels/Makefile /tools/unreal_fix/0.39.0/fix_labels/config.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1037 |
2022-11-29 13:22:20 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added Makefile target to rebuild .exe without rebuilding dependencies (*.d) |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile
|
1036 |
2022-11-21 17:50:12 |
dimkam |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: исправлена fe-эмуляция |
|
/tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1021 |
2022-09-13 20:24:46 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added README |
|
/tools/unreal_fix/0.39.0/fix_labels/README
|
1020 |
2022-09-13 20:11:33 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added AMD64 and LTO options to Makefile, removed unused makefiles from sub-dirs |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile
|
1019 |
2022-09-13 14:08:13 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: changed dependecies described in Makefile |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile
|
1018 |
2022-09-13 14:00:47 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: added dependencies generation for compile |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile
|
1017 |
2022-09-13 12:50:57 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: fixed SSE2 turnoff based on cryptic compiler defines, beautified makefile a little |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile /tools/unreal_fix/0.39.0/fix_labels/mods.h
|
1016 |
2022-09-13 11:45:44 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: moved to SSE2 build |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul-i686-mingw-w64-gcc930.exe
/tools/unreal_fix/0.39.0/fix_labels/Makefile /tools/unreal_fix/0.39.0/fix_labels/emul.h /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1015 |
2022-09-13 11:19:30 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: removed older Makefiles, now the only one is for mingw cross-build |
|
/tools/unreal_fix/0.39.0/fix_labels/Makefile.gcc /tools/unreal_fix/0.39.0/fix_labels/Makefile.lvd /tools/unreal_fix/0.39.0/fix_labels/Makefile.w64
|
1014 |
2022-09-13 11:17:51 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal: removed older .cmd files |
|
/tools/unreal_fix/0.39.0/fix_labels/c32-debug-gcc.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-debug.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-p1-release-gcc.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-p1-release.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-debug-cl.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-debug-gcc.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-debug.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-release-cl.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-release-gcc.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-release-sse4.2.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-rebuild-release.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-release-sse4.2.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-release.cmd /tools/unreal_fix/0.39.0/fix_labels/c32-sse1-release.cmd /tools/unreal_fix/0.39.0/fix_labels/c64-rebuild-debug-cl.cmd /tools/unreal_fix/0.39.0/fix_labels/c64-rebuild-debug-icl.cmd
|
1013 |
2022-09-12 19:58:17 |
lvd |
/tools/unreal_fix/0.39.0/fix_labels/ |
unreal 0.39.0: fixed 'cast from ‘u_char*’ {aka ‘unsigned char*’} to ‘u_int’' error when compiling for 64bit |
|
/tools/unreal_fix/0.39.0/fix_labels/zxusbnet.cpp
|
1009 |
2022-06-16 12:03:47 |
alone |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
-unreal: set nobright level in "alone" palette to AA (as in emulators by Shalaev and Lion17), fix zero+bright level in ATM palette (was 80, as if gamma=1.0, now AA) |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini /tools/unreal_fix/0.39.0/fix_labels/x32/quorum.ini /tools/unreal_fix/0.39.0/fix_labels/x32/unreal.ini
|
1006 |
2022-01-23 22:06:40 |
dimkam |
/tools/unreal_fix/0.39.0/fix_labels/x32/ |
rebuild unreal |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/emul-i686-mingw-w64-gcc930.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe
|
1004 |
2022-01-17 13:46:28 |
dimkam |
/tools/unreal_fix/0.39.0/ |
remove tools\unreal_fix\0.39.0\fix_build |
|
/tools/unreal_fix/0.39.0/fix_build
/tools/unreal_fix/0.39.0/fix_labels/emul.h /tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/x32/emul-i686-mingw-w64-gcc930.exe
|
1003 |
2022-01-17 11:26:46 |
dimkam |
/tools/unreal_fix/0.39.0/fix_labels/ |
исправлена FE-эмуляции (inir и т.п.) |
|
/tools/unreal_fix/0.39.0/fix_labels/x32/CMOS
/tools/unreal_fix/0.39.0/fix_labels/emul.h /tools/unreal_fix/0.39.0/fix_labels/io.cpp /tools/unreal_fix/0.39.0/fix_labels/mainloop.cpp /tools/unreal_fix/0.39.0/fix_labels/x32 /tools/unreal_fix/0.39.0/fix_labels/x32/emul-i686-mingw-w64-gcc930.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.exe /tools/unreal_fix/0.39.0/fix_labels/x32/emul.ini /tools/unreal_fix/0.39.0/fix_labels/z80.cpp /tools/unreal_fix/0.39.0/fix_labels/z80_main.inl
|