#include "std.h"
#include "emul.h"
#include "vars.h"
#include "debug.h"
#include "memory.h"
#include "gsz80.h"
#include "z80.h"
#include "util.h"
#include "sndrender/sndcounter.h"
#include "sound.h"
namespace z80fast
{
#include "z80_main.h"
}
int fmsoundon0=4; //Alone Coder
int tfmstatuson0=2; //Alone Coder
char pressedit = 0; //Alone Coder
void __fastcall wmdbg(u32 addr, u8 val);
u8 __fastcall rmdbg(u32 addr);
u8 *__fastcall MemDbg(u32 addr);
void __cdecl BankNames(int i, char *Name);
namespace z80dbg
{
void Z80FAST step();
__int64 __cdecl delta();
void __cdecl SetLastT();
}
#pragma pack(8)
void out(unsigned port, unsigned char val);
unsigned char in(unsigned port);
Z80INLINE unsigned char m1_cycle(Z80 *cpu)
{
cpu->r_low++; cpu->t += 4;
return cpu->MemIf->xm(cpu->pc++);
}
/*
unsigned char TMainZ80::rm(unsigned addr) { return z80fast::rm(addr); }
unsigned char TMainZ80::dbgrm(unsigned addr) { return ::rmdbg(addr); }
void TMainZ80::wm(unsigned addr, unsigned char val) { z80fast::wm(addr, val); }
void TMainZ80::dbgwm(unsigned addr, unsigned char val) { ::wmdbg(addr, val); }
*/
u8 *TMainZ80::DirectMem(unsigned addr) const
{
return am_r(addr);
}
unsigned char TMainZ80::m1_cycle() { return ::m1_cycle(this); }
unsigned char TMainZ80::in(unsigned port) { return ::in(port); }
void TMainZ80::out(unsigned port, unsigned char val) { ::out(port, val); }
u8 TMainZ80::IntVec()
{
return (comp.flags & CF_Z80FBUS)? u8(rdtsc() & 0xFF) : 0xFF;
}
void TMainZ80::CheckNextFrame()
{
if(t >= conf.frame)
{
comp.t_states += conf.frame;
t -= conf.frame;
eipos -= conf.frame;
comp.frame_counter++;
int_pend = true;
}
}
void TMainZ80::retn()
{
nmi_in_progress = false;
set_banks();
}
static const TMemIf FastMemIf = { Xm, Rm, Wm };
static const TMemIf DbgMemIf = { DbgXm, DbgRm, DbgWm };
TMainZ80 cpu(0, BankNames, z80dbg::step, z80dbg::delta, z80dbg::SetLastT, membits, &FastMemIf, &DbgMemIf);
#ifdef MOD_GSZ80
namespace z80gs
{
u8 __fastcall dbgrm(u32 addr);
void __fastcall dbgwm(u32 addr, u8 val);
u8 *__fastcall MemDbg(u32 addr);
void __cdecl BankNames(int i, char *Name);
void Z80FAST step();
__int64 __cdecl delta();
void __cdecl SetLastT();
u8 membits[0x10000];
SNDRENDER sound;
static const TMemIf FastMemIf = { z80gs::Xm, z80gs::Rm, z80gs::Wm };
static const TMemIf DbgMemIf = { z80gs::DbgXm, z80gs::DbgRm, z80gs::DbgWm };
}
u8 TGsZ80::IntVec()
{
return 0xFF;
}
void TGsZ80::CheckNextFrame()
{
if(t >= z80gs::GSCPUINT)
{
t -= z80gs::GSCPUINT;
eipos -= z80gs::GSCPUINT;
z80gs::gs_t_states += z80gs::GSCPUINT;
int_pend = true;
}
}
TGsZ80 gscpu(1, z80gs::BankNames, z80gs::step, z80gs::delta,
z80gs::SetLastT, z80gs::membits, &z80gs::FastMemIf, &z80gs::DbgMemIf);
#endif
TCpuMgr CpuMgr;
void TCpuMgr::SwitchCpu()
{
CurrentCpu++;
CurrentCpu %= Count;
}
Z80 *TCpuMgr::Cpus[] =
{
&cpu,
#ifdef MOD_GSZ80
&gscpu
#endif
};
const unsigned TCpuMgr::Count = _countof(Cpus);
TZ80State TCpuMgr::PrevCpus[TCpuMgr::Count];
unsigned TCpuMgr::CurrentCpu = 0;
#ifdef MOD_GSBASS
GSHLE gs;
#endif
unsigned char dbgbreak = 0;
CONFIG conf;
COMPUTER comp;
TEMP temp;
ATA_PORT hdd; // not in `comp' - not cleared in reset()
K_INPUT input;
ISA_MODEM modem;
SNDRENDER sound;
SNDCHIP ay[2];
SNDCOUNTER sndcounter;
unsigned char *base_sos_rom, *base_dos_rom, *base_128_rom, *base_sys_rom;
#ifdef CACHE_ALIGNED
ATTR_ALIGN(4096)
unsigned char memory[PAGE*MAX_PAGES];
#else // __declspec(align) not available, force QWORD align with old method
__int64 memory__[PAGE*MAX_PAGES/sizeof(__int64)];
unsigned char * const memory = (unsigned char*)memory__;
#endif
#ifdef MOD_VID_VD
CACHE_ALIGNED unsigned char vdmem[4][0x2000];
#endif
unsigned char membits[0x10000];
unsigned char *bankr[4];
unsigned char *bankw[4];
unsigned char cmos[0x100];
unsigned char nvram[0x800];
unsigned sndplaybuf[PLAYBUFSIZE];
unsigned spbsize;
FILE *savesnd;
unsigned char savesndtype; // 0-none,1-wave,2-vtx
unsigned char *vtxbuf; unsigned vtxbufsize, vtxbuffilled;
unsigned char trdos_load, trdos_save, trdos_format, trdos_seek; // for leds
unsigned char needclr; // clear screenbuffer before rendering
HWND wnd; HINSTANCE hIn;
char droppedFile[512];
const TMemModel mem_model[N_MM_MODELS] =
{
{ "PENTAGON", "PENTAGON", MM_PENTAGON, 128, RAM_128 | RAM_256 | RAM_512 | RAM_1024 },
{ "ZS SCORPION", "SCORPION", MM_SCORP, 256, RAM_256 | RAM_1024 },
{ "ZS SCORPION + PROF ROM", "PROFSCORP", MM_PROFSCORP, 256, RAM_256 | RAM_1024 },
{ "PROFI", "PROFI", MM_PROFI, 1024, RAM_1024 },
{ "ATM-TURBO v4.50", "ATM450", MM_ATM450, 512, RAM_512 | RAM_1024 },
{ "ATM-TURBO 2+ v7.10", "ATM710", MM_ATM710, 1024, RAM_128 | RAM_256 | RAM_512 | RAM_1024 },
{ "ATM-TURBO 3", "ATM3", MM_ATM3, 4096, RAM_4096 },
{ "Nemo's KAY", "KAY", MM_KAY, 256, RAM_256 | RAM_1024 },
{ "ZX-Spectrum +3", "PLUS3", MM_PLUS3, 128, RAM_128 },
{ "QUORUM", "QUORUM", MM_QUORUM, 1024, RAM_128 | RAM_1024 },
};
unsigned char kbdpc[VK_MAX]; // add cells for mouse & joystick
unsigned char kbdpcEX[6]; //Dexus
keyports inports[VK_MAX];
char statusline[128];
unsigned statcnt;
char arcbuffer[0x2000]; // extensions and command lines for archivers
char skiparc[0x400]; // ignore this files in archive
unsigned char exitflag = 0; // avoid call exit() twice
// beta128 vars
unsigned trd_toload = 0; // drive to load
unsigned DefaultDrive = -1U; // ─шёъютюф яю єьюыўрэш■ т ъюЄюЁ√щ уЁєч Єё юсЁрч√ фшёъют яЁш ёЄрЁЄх
char trd_loaded[4]; // used to get first free drive with no account of autoloaded images
char ininame[0x200];
char helpname[0x200];
unsigned snapsize;
// conditional breakpoints support
unsigned brk_port_in, brk_port_out;
unsigned char brk_port_val;
virtkeyt pckeys[] =
{
{ "ESC", DIK_ESCAPE },
{ "F1", DIK_F1 }, { "F2", DIK_F2 }, { "F3", DIK_F3 },
{ "F4", DIK_F4 }, { "F5", DIK_F5 }, { "F6", DIK_F6 },
{ "F7", DIK_F7 }, { "F8", DIK_F8 }, { "F9", DIK_F9 },
{ "F10", DIK_F10 }, { "F11", DIK_F11 }, { "F12", DIK_F12 },
{ "PRSCR", DIK_SYSRQ }, { "SCLOCK", DIK_SCROLL }, { "PAUSE", DIK_PAUSE },
{ "1", DIK_1 }, { "2", DIK_2 }, { "3", DIK_3 }, { "4", DIK_4 }, { "5", DIK_5 },
{ "6", DIK_6 }, { "7", DIK_7 }, { "8", DIK_8 }, { "9", DIK_9 }, { "0", DIK_0 },
{ "Q", DIK_Q }, { "W", DIK_W }, { "E", DIK_E }, { "R", DIK_R }, { "T", DIK_T },
{ "Y", DIK_Y }, { "U", DIK_U }, { "I", DIK_I }, { "O", DIK_O }, { "P", DIK_P },
{ "A", DIK_A }, { "S", DIK_S }, { "D", DIK_D }, { "F", DIK_F }, { "G", DIK_G },
{ "H", DIK_H }, { "J", DIK_J }, { "K", DIK_K }, { "L", DIK_L },
{ "Z", DIK_Z }, { "X", DIK_X }, { "C", DIK_C }, { "V", DIK_V }, { "B", DIK_B },
{ "N", DIK_N }, { "M", DIK_M },
{ "MINUS", DIK_MINUS }, { "PLUS", DIK_EQUALS }, { "BACK", DIK_BACK },
{ "TAB", DIK_TAB }, { "LB", DIK_LBRACKET }, { "RB", DIK_RBRACKET },
{ "CAPS", DIK_CAPITAL }, { "TIL", DIK_GRAVE }, { "SPACE", DIK_SPACE },
{ "COL", DIK_SEMICOLON }, { "QUOTE", DIK_APOSTROPHE }, { "ENTER", DIK_RETURN },
{ "COMMA", DIK_COMMA }, { "POINT", DIK_PERIOD }, { "SLASH", DIK_SLASH }, { "BACKSL", DIK_BACKSLASH },
{ "SHIFT", DIK_SHIFT }, { "ALT", DIK_MENU }, { "CONTROL", DIK_CONTROL },
{ "LSHIFT", DIK_LSHIFT }, { "LALT", DIK_LMENU }, { "LCONTROL", DIK_LCONTROL },
{ "RSHIFT", DIK_RSHIFT }, { "RALT", DIK_RMENU }, { "RCONTROL", DIK_RCONTROL },
{ "INS", DIK_INSERT }, { "HOME", DIK_HOME }, { "PGUP", DIK_PRIOR },
{ "DEL", DIK_DELETE }, { "END", DIK_END }, { "PGDN", DIK_NEXT },
{ "UP", DIK_UP }, { "DOWN", DIK_DOWN }, { "LEFT", DIK_LEFT }, { "RIGHT", DIK_RIGHT },
{ "NUMLOCK", DIK_NUMLOCK }, { "GRDIV", DIK_DIVIDE },
{ "GRMUL", DIK_MULTIPLY }, { "GRSUB", DIK_SUBTRACT }, { "GRADD", DIK_ADD },
{ "GRENTER", DIK_NUMPADENTER },
{ "N0", DIK_NUMPAD0 }, { "N1", DIK_NUMPAD1 }, { "N2", DIK_NUMPAD2 },
{ "N3", DIK_NUMPAD3 }, { "N4", DIK_NUMPAD4 }, { "N5", DIK_NUMPAD5 },
{ "N6", DIK_NUMPAD6 }, { "N7", DIK_NUMPAD7 }, { "N8", DIK_NUMPAD8 },
{ "N9", DIK_NUMPAD9 }, { "NP", DIK_DECIMAL },
{ "LMB", VK_LMB }, { "RMB", VK_RMB }, { "MMB", VK_MMB },
{ "MWU", VK_MWU }, { "MWD", VK_MWD },
{ "JLEFT", VK_JLEFT }, { "JRIGHT", VK_JRIGHT },
{ "JUP", VK_JUP }, { "JDOWN", VK_JDOWN }, { "JFIRE", VK_JFIRE },
{ "JB0", VK_JB0 },
{ "JB1", VK_JB1 },
{ "JB2", VK_JB2 },
{ "JB3", VK_JB3 },
{ "JB4", VK_JB4 },
{ "JB5", VK_JB5 },
{ "JB6", VK_JB6 },
{ "JB7", VK_JB7 },
{ "JB8", VK_JB8 },
{ "JB9", VK_JB9 },
{ "JB10", VK_JB10 },
{ "JB11", VK_JB11 },
{ "JB12", VK_JB12 },
{ "JB13", VK_JB13 },
{ "JB14", VK_JB14 },
{ "JB15", VK_JB15 },
{ "JB16", VK_JB16 },
{ "JB17", VK_JB17 },
{ "JB18", VK_JB18 },
{ "JB19", VK_JB19 },
{ "JB20", VK_JB20 },
{ "JB21", VK_JB21 },
{ "JB22", VK_JB22 },
{ "JB23", VK_JB23 },
{ "JB24", VK_JB24 },
{ "JB25", VK_JB25 },
{ "JB26", VK_JB26 },
{ "JB27", VK_JB27 },
{ "JB28", VK_JB28 },
{ "JB29", VK_JB29 },
{ "JB30", VK_JB30 },
{ "JB31", VK_JB31 },
};
const size_t pckeys_count = _countof(pckeys);
static zxkey zxk_default[] =
{
{ "KRIGHT", &input.kjoy, u8(~1U) },
{ "KLEFT", &input.kjoy, u8(~2U) },
{ "KDOWN", &input.kjoy, u8(~4U) },
{ "KUP", &input.kjoy, u8(~8U) },
{ "KFIRE", &input.kjoy, u8(~16U)},
{ "KFIRE1", &input.kjoy, u8(~16U) },
{ "KFIRE2", &input.kjoy, u8(~32U) },
{ "KFIRE3", &input.kjoy, u8(~64U) },
// fuller joystick
{ "FRIGHT", &input.fjoy, u8(~8U) },
{ "FLEFT", &input.fjoy, u8(~4U) },
{ "FDOWN", &input.fjoy, u8(~2U) },
{ "FUP", &input.fjoy, u8(~1U) },
{ "FFIRE", &input.fjoy, u8(~128U)},
{ "FFIRE1", &input.fjoy, u8(~128U) },
{ "FFIRE2", &input.fjoy, u8(~64U) },
{ "FFIRE3", &input.fjoy, u8(~32U) },
{ "ENT", input.kbd+6, u8(~0x01U) },
{ "SPC", input.kbd+7, u8(~0x01U) },
{ "SYM", input.kbd+7, u8(~0x02U) },
{ "CAP", input.kbd+0, u8(~0x01U) },
{ "Z", input.kbd+0, u8(~0x02U) },
{ "X", input.kbd+0, u8(~0x04U) },
{ "C", input.kbd+0, u8(~0x08U) },
{ "V", input.kbd+0, u8(~0x10U) },
{ "A", input.kbd+1, u8(~0x01U) },
{ "S", input.kbd+1, u8(~0x02U) },
{ "D", input.kbd+1, u8(~0x04U) },
{ "F", input.kbd+1, u8(~0x08U) },
{ "G", input.kbd+1, u8(~0x10U) },
{ "Q", input.kbd+2, u8(~0x01U) },
{ "W", input.kbd+2, u8(~0x02U) },
{ "E", input.kbd+2, u8(~0x04U) },
{ "R", input.kbd+2, u8(~0x08U) },
{ "T", input.kbd+2, u8(~0x10U) },
{ "1", input.kbd+3, u8(~0x01U) },
{ "2", input.kbd+3, u8(~0x02U) },
{ "3", input.kbd+3, u8(~0x04U) },
{ "4", input.kbd+3, u8(~0x08U) },
{ "5", input.kbd+3, u8(~0x10U) },
{ "0", input.kbd+4, u8(~0x01U) },
{ "9", input.kbd+4, u8(~0x02U) },
{ "8", input.kbd+4, u8(~0x04U) },
{ "7", input.kbd+4, u8(~0x08U) },
{ "6", input.kbd+4, u8(~0x10U) },
{ "P", input.kbd+5, u8(~0x01U) },
{ "O", input.kbd+5, u8(~0x02U) },
{ "I", input.kbd+5, u8(~0x04U) },
{ "U", input.kbd+5, u8(~0x08U) },
{ "Y", input.kbd+5, u8(~0x10U) },
{ "L", input.kbd+6, u8(~0x02U) },
{ "K", input.kbd+6, u8(~0x04U) },
{ "J", input.kbd+6, u8(~0x08U) },
{ "H", input.kbd+6, u8(~0x10U) },
{ "M", input.kbd+7, u8(~0x04U) },
{ "N", input.kbd+7, u8(~0x08U) },
{ "B", input.kbd+7, u8(~0x10U) },
};
static zxkey zxk_bk08[] =
{
{ "KRIGHT", &input.kjoy, u8(~1U) },
{ "KLEFT", &input.kjoy, u8(~2U) },
{ "KDOWN", &input.kjoy, u8(~4U) },
{ "KUP", &input.kjoy, u8(~8U) },
{ "KFIRE", &input.kjoy, u8(~16U)},
{ "KFIRE1", &input.kjoy, u8(~16U) },
{ "KFIRE2", &input.kjoy, u8(~32U) },
{ "KFIRE3", &input.kjoy, u8(~64U) },
// fuller joystick
{ "FRIGHT", &input.fjoy, u8(~8U) },
{ "FLEFT", &input.fjoy, u8(~4U) },
{ "FDOWN", &input.fjoy, u8(~2U) },
{ "FUP", &input.fjoy, u8(~1U) },
{ "FFIRE", &input.fjoy, u8(~128U)},
{ "FFIRE1", &input.fjoy, u8(~128U) },
{ "FFIRE2", &input.fjoy, u8(~64U) },
{ "FFIRE3", &input.fjoy, u8(~32U) },
{ "ALT", input.kbd+0, u8(~0x01U) },
{ "Z", input.kbd+0, u8(~0x02U) },
{ "X", input.kbd+0, u8(~0x04U) },
{ "C", input.kbd+0, u8(~0x08U) },
{ "V", input.kbd+0, u8(~0x10U) },
{ "RUS", input.kbd+0, u8(~0x20U) },
{ "SHF", input.kbd+0, u8( 0x7FU) },
{ "A", input.kbd+1, u8(~0x01U) },
{ "S", input.kbd+1, u8(~0x02U) },
{ "D", input.kbd+1, u8(~0x04U) },
{ "F", input.kbd+1, u8(~0x08U) },
{ "G", input.kbd+1, u8(~0x10U) },
{ "BSL", input.kbd+1, u8(~0x20U) },
{ "SL", input.kbd+1, u8( 0x7FU) },
{ "Q", input.kbd+2, u8(~0x01U) },
{ "W", input.kbd+2, u8(~0x02U) },
{ "E", input.kbd+2, u8(~0x04U) },
{ "R", input.kbd+2, u8(~0x08U) },
{ "T", input.kbd+2, u8(~0x10U) },
{ "CMA", input.kbd+2, u8(~0x20U) },
{ "PNT", input.kbd+2, u8( 0x7FU) },
{ "1", input.kbd+3, u8(~0x01U) },
{ "2", input.kbd+3, u8(~0x02U) },
{ "3", input.kbd+3, u8(~0x04U) },
{ "4", input.kbd+3, u8(~0x08U) },
{ "5", input.kbd+3, u8(~0x10U) },
{ "TIL", input.kbd+3, u8(~0x20U) },
{ "TAB", input.kbd+3, u8( 0x7FU) },
{ "0", input.kbd+4, u8(~0x01U) },
{ "9", input.kbd+4, u8(~0x02U) },
{ "8", input.kbd+4, u8(~0x04U) },
{ "7", input.kbd+4, u8(~0x08U) },
{ "6", input.kbd+4, u8(~0x10U) },
{ "MNS", input.kbd+4, u8(~0x20U) },
{ "PLS", input.kbd+4, u8( 0x7FU) },
{ "P", input.kbd+5, u8(~0x01U) },
{ "O", input.kbd+5, u8(~0x02U) },
{ "I", input.kbd+5, u8(~0x04U) },
{ "U", input.kbd+5, u8(~0x08U) },
{ "Y", input.kbd+5, u8(~0x10U) },
{ "LB", input.kbd+5, u8(~0x20U) },
{ "RB", input.kbd+5, u8( 0x7FU) },
{ "ENT", input.kbd+6, u8(~0x01U) },
{ "L", input.kbd+6, u8(~0x02U) },
{ "K", input.kbd+6, u8(~0x04U) },
{ "J", input.kbd+6, u8(~0x08U) },
{ "H", input.kbd+6, u8(~0x10U) },
{ "COL", input.kbd+6, u8(~0x20U) },
{ "QUO", input.kbd+6, u8( 0x7FU) },
{ "SPC", input.kbd+7, u8(~0x01U) },
{ "CTL", input.kbd+7, u8(~0x02U) },
{ "M", input.kbd+7, u8(~0x04U) },
{ "N", input.kbd+7, u8(~0x08U) },
{ "B", input.kbd+7, u8(~0x10U) },
{ "R/A", input.kbd+7, u8(~0x20U) },
{ "CPS", input.kbd+7, u8( 0x7FU) }
};
static zxkey zxk_quorum[] =
{
{ "KRIGHT", &input.kjoy, u8(~1U) },
{ "KLEFT", &input.kjoy, u8(~2U) },
{ "KDOWN", &input.kjoy, u8(~4U) },
{ "KUP", &input.kjoy, u8(~8U) },
{ "KFIRE", &input.kjoy, u8(~16U)},
{ "KFIRE1", &input.kjoy, u8(~16U) },
{ "KFIRE2", &input.kjoy, u8(~32U) },
{ "KFIRE3", &input.kjoy, u8(~64U) },
// fuller joystick
{ "FRIGHT", &input.fjoy, u8(~8U) },
{ "FLEFT", &input.fjoy, u8(~4U) },
{ "FDOWN", &input.fjoy, u8(~2U) },
{ "FUP", &input.fjoy, u8(~1U) },
{ "FFIRE", &input.fjoy, u8(~128U)},
{ "FFIRE1", &input.fjoy, u8(~128U) },
{ "FFIRE2", &input.fjoy, u8(~64U) },
{ "FFIRE3", &input.fjoy, u8(~32U) },
{ "ENT", input.kbd+6, u8(~0x01U) },
{ "SPC", input.kbd+7, u8(~0x01U) },
{ "SYM", input.kbd+7, u8(~0x02U) },
{ "CAP", input.kbd+0, u8(~0x01U) },
{ "Z", input.kbd+0, u8(~0x02U) },
{ "X", input.kbd+0, u8(~0x04U) },
{ "C", input.kbd+0, u8(~0x08U) },
{ "V", input.kbd+0, u8(~0x10U) },
{ "A", input.kbd+1, u8(~0x01U) },
{ "S", input.kbd+1, u8(~0x02U) },
{ "D", input.kbd+1, u8(~0x04U) },
{ "F", input.kbd+1, u8(~0x08U) },
{ "G", input.kbd+1, u8(~0x10U) },
{ "Q", input.kbd+2, u8(~0x01U) },
{ "W", input.kbd+2, u8(~0x02U) },
{ "E", input.kbd+2, u8(~0x04U) },
{ "R", input.kbd+2, u8(~0x08U) },
{ "T", input.kbd+2, u8(~0x10U) },
{ "1", input.kbd+3, u8(~0x01U) },
{ "2", input.kbd+3, u8(~0x02U) },
{ "3", input.kbd+3, u8(~0x04U) },
{ "4", input.kbd+3, u8(~0x08U) },
{ "5", input.kbd+3, u8(~0x10U) },
{ "0", input.kbd+4, u8(~0x01U) },
{ "9", input.kbd+4, u8(~0x02U) },
{ "8", input.kbd+4, u8(~0x04U) },
{ "7", input.kbd+4, u8(~0x08U) },
{ "6", input.kbd+4, u8(~0x10U) },
{ "P", input.kbd+5, u8(~0x01U) },
{ "O", input.kbd+5, u8(~0x02U) },
{ "I", input.kbd+5, u8(~0x04U) },
{ "U", input.kbd+5, u8(~0x08U) },
{ "Y", input.kbd+5, u8(~0x10U) },
{ "L", input.kbd+6, u8(~0x02U) },
{ "K", input.kbd+6, u8(~0x04U) },
{ "J", input.kbd+6, u8(~0x08U) },
{ "H", input.kbd+6, u8(~0x10U) },
{ "M", input.kbd+7, u8(~0x04U) },
{ "N", input.kbd+7, u8(~0x08U) },
{ "B", input.kbd+7, u8(~0x10U) },
// quorum additional keys
{ "RUS", input.kbd+8, u8(~0x01U) },
{ "LAT", input.kbd+8, u8(~0x02U) },
{ "N1", input.kbd+8, u8(~0x08U) },
{ "N2", input.kbd+8, u8(~0x10U) },
{ ".", input.kbd+8, u8(~0x20U) },
{ "CAPS", input.kbd+9, u8(~0x01U) },
{ "F2", input.kbd+9, u8(~0x02U) },
{ "TILDA", input.kbd+9, u8(~0x04U) },
{ "N4", input.kbd+9, u8(~0x08U) },
{ "QUOTE", input.kbd+9, u8(~0x10U) },
{ "N6", input.kbd+9, u8(~0x20U) },
{ "TAB", input.kbd+10, u8(~0x01U) },
{ "F4", input.kbd+10, u8(~0x02U) },
{ "N7", input.kbd+10, u8(~0x08U) },
{ "N5", input.kbd+10, u8(~0x10U) },
{ "N9", input.kbd+10, u8(~0x20U) },
{ "EBOX", input.kbd+11, u8(~0x01U) },
{ "F5", input.kbd+11, u8(~0x02U) },
{ "BS", input.kbd+11, u8(~0x04U) },
{ "NSLASH", input.kbd+11, u8(~0x08U) },
{ "N8", input.kbd+11, u8(~0x10U) },
{ "NMINUS", input.kbd+11, u8(~0x20U) },
{ "-", input.kbd+12, u8(~0x01U) },
{ "+", input.kbd+12, u8(~0x04U) },
{ "DEL", input.kbd+12, u8(~0x08U) },
{ "NSTAR", input.kbd+12, u8(~0x10U) },
{ "GBOX", input.kbd+12, u8(~0x20U) },
{ "COLON", input.kbd+13, u8(~0x01U) },
{ "F3", input.kbd+13, u8(~0x02U) },
{ "\\", input.kbd+13, u8(~0x04U) },
{ "]", input.kbd+13, u8(~0x10U) },
{ "[", input.kbd+13, u8(~0x20U) },
{ ",", input.kbd+14, u8(~0x01U) },
{ "/", input.kbd+14, u8(~0x10U) },
{ "N3", input.kbd+14, u8(~0x20U) },
{ "F1", input.kbd+15, u8(~0x02U) },
{ "N0", input.kbd+15, u8(~0x08U) },
{ "NPOINT", input.kbd+15, u8(~0x10U) },
{ "NPLUS", input.kbd+15, u8(~0x20U) },
};
zxkeymap zxk_maps[] =
{
{ "default", zxk_default, _countof(zxk_default) },
{ "BK08", zxk_bk08, _countof(zxk_bk08) },
{ "quorum", zxk_quorum, _countof(zxk_quorum) },
};
const size_t zxk_maps_count = _countof(zxk_maps);
PALETTEENTRY syspalette[0x100];
GDIBMP gdibmp = { { { sizeof(BITMAPINFOHEADER), 320, -240, 1, 8, BI_RGB, 0 } } };
PALETTE_OPTIONS pals[32] = {{"default",0x00,0x80,0xC0,0xE0,0xFF,0xC8,0xFF,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0xFF}};
#pragma pack()
unsigned char snbuf[4*1048576]; // large temporary buffer (for reading snapshots)
unsigned char gdibuf[2*1048576];
// on-screen watches block
uintptr_t watch_script[4][64];
unsigned char watch_enabled[4];
unsigned char used_banks[MAX_PAGES];
unsigned char trace_rom=1, trace_ram=1;
DWORD WinVerMajor;
DWORD WinVerMinor;
HWND dlg; // used in setcheck/getcheck: gui settings, monitor dialogs
HBITMAP hbm; // bitmap for repaint background
DWORD bm_dx, bm_dy;
DWORD mousepos; // left-clicked point in monitor
unsigned nowait; // don't close console window after error if started from GUI
bool normal_exit = false; // true on correct exit, false on failure exit
char *ayvols[64]; unsigned num_ayvols;
char *aystereo[64]; unsigned num_aystereo;
char *ulapreset[64]; unsigned num_ula;
static char presetbuf[0x4000];
char *setptr = presetbuf;
/*
#include "fontdata.cpp"
#include "font8.cpp"
#include "font14.cpp"
#include "font16.cpp"
#include "fontatm2.cpp"
*/
// ╧юЁ фюъ ёЄЁюъ т ¤Єюь ьрёёштх фюыцхэ ёююЄтхЄёЄтютрЄ№ enum AY_SCHEME
const char * const ay_schemes[] =
{
"no soundchip",
"fuller box",
"single chip",
"pseudo-turbo",
"quadro-AY",
"turbo-AY // POS",
"turbo-sound // NedoPC"
};