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  1. [*]
  2. ; unreal speccy configuration file
  3.  
  4. UNREAL=0.39.0   ; make sure you don't have old INI version
  5.  
  6.  
  7. [MISC]
  8. ; give idle timeslices to other applications
  9. ShareCPU=1      ; 1 - only for fast CPUs (incompatible with SoundDrv=none)
  10. ;
  11. HighPriority=1  ; boost process priority, disabled on ShareCPU=0
  12. ;
  13. SyncMode=tsc ; video synchronization method: sound, tsc, video
  14. ;
  15. HighResolutionTimer=0 ; 1 - set system timer resolution to 1ms, 0 - default timer resolution (~15ms)
  16. ;
  17. ; high memory: PENTAGON, SCORPION, PROFSCORP, PROFI, ATM450, ATM710, ATM3, KAY, PLUS3, QUORUM
  18. ;HIMEM=ATM3
  19. HIMEM=PENTAGON
  20. ; memory size, KB. pentagon,atm2: 128/256/512/1024, scorp,kay: 256/1024,
  21. ; ATM450: 512/1024, profi: 1024 only, quorum: 128/1024
  22. ;RAMSize=4096
  23. RAMSize=128
  24. ;Pattern for fill RAM on start
  25. ColdRAM=00030003
  26. ; Lock memory above 128k when loading sna128 (pentagon only)
  27. Sna128Lock=1
  28. ; intercept rom tape loader for faster loading
  29. TapeTraps=1
  30. ; start tape on ROM load routine
  31. TapeAutoStart=1
  32. ; cmos on DFF7/BFF7: none, DALLAS (pc chip), or 512Bu1 (russian chip)
  33. CMOS=DALLAS
  34. ; cache size: 16,32 or 0 - disabled. no effect for ATM-4.50 model
  35. Cache=0
  36. ; bits, that can't be updated by Z80 and cleared by RESET (decimal value)
  37. ; ex: mask=3 - disable HWMC and 512x192, mask=255 - disable all additional hardware
  38. EFF7mask=0      ; EFF7mask=0 - all pentagon features on
  39. ;
  40. SMUC=0          ; enable/disable NVRAM + CMOS RTC
  41. ;
  42. RESET=MENU       ; may be: BASIC,DOS,MENU,SYS
  43. ;
  44. ZC=1             ; enable/disable Z-Controller
  45. ;
  46. HideConsole=0   ; for gui freaks, who annoyed by main console window, set to 1
  47. ;
  48. ConfirmExit=0   ; 1 for exit confirmation message
  49. ;
  50. ; help filename
  51. Help=help_eng.html
  52.  
  53. ; directory with zx-files
  54. DIR=.
  55.  
  56. ; Kondrat'yev ISA modem emulated through windows modem on COM-port
  57. ; if you own internal PCI modem, use "settings/input" dialog to find out port
  58. Modem=NONE      ; NONE or COM1-COM255
  59.  
  60.  
  61. [AUTOLOAD]
  62. ; disk images and snapshot, loaded at startup
  63. ; file may be compressed, but only one file in archive is allowed
  64. ;c:\zx\us032atm\atmmm4.trd
  65. ;c:\zx\sys.trd
  66. diskA=
  67. diskB=
  68. diskC=
  69. diskD=
  70. ;snapshot=demo1.sna
  71. DefaultDrive=Auto ; Auto, A, B, C, D
  72.  
  73.  
  74. [INPUT]
  75. ; default/bk08/quorum
  76. ZXKeyMap=default
  77. ; you can define own layout, naming section in this INI file [ZX.KEYS.myname]
  78. ; create layouts for xas/storm/zxasm/alasm/zxword/sts/etc yourself, i'm bored
  79. KeybLayout=default
  80. KeybPCMode=0    ; when enabled, using pc defaults, ex: SHIFT+7 => &
  81. Mouse=KEMPSTON  ; mouse type: NONE/KEMPSTON/AY
  82. Wheel=KEMPSTON  ; mouse wheel: NONE/KEMPSTON/KEYBOARD
  83. JoyMouse=0      ; emulate kempston joystick on mouse
  84. MouseScale=0    ; logarithmic scale: ZX_mouse=PC_mouse*2^(Scale), valid: [-3;3]
  85. SwapMouse=0     ; swap left and right mouse buttons
  86. KJoystick=1     ; emulate kempston joystick on keyboard and/or gameport
  87. FJoystick=0     ; emulate fuller joystick on keyboard and/or gameport
  88. Matrix=1        ; emulate keymatrix effect
  89. Fire=KFIRE      ; autofire key -> kempston
  90. FireRate=1      ; autofire button up/down delay (INTs)
  91. AltLock=1       ; does not update ZX-SPECTRUM keyboard while ALT pressed
  92. ATMKBD=0        ; ATM PC/XT keyboard controller
  93. Joy=0           ; Joystick id (0, 1, ...)
  94.  
  95. ; clipboad paste delays
  96. HoldDelay=2
  97. ReleaseDelay=5
  98. NewlineDelay=20
  99.  
  100.  
  101. [ULA]
  102. Frame=71680      ; t-states in frame
  103. Paper=17989      ; t-states before paper
  104. Line=224         ; t-states in line
  105. int=50           ; int freq
  106. intlen=32        ; int length in t-states
  107. EvenM1=0         ; align M1 cycle to even T-state (for scorpion)
  108. 4TBorder=0       ; update border every 4T states (for scorpion)
  109. FloatBus=0       ; unstable data bus
  110. FloatDOS=0       ; unstable data bus in TR-DOS mode
  111. PortFF=0         ; enable/disable port FF
  112. mcx_small=320    ; visible multicolor area width (small border)
  113. mcy_small=240    ; visible multicolor area height (small border)
  114. b_top_small=24   ; top border height (small border)
  115. b_left_small=32  ; left border width (small border)
  116. mcx_full=384     ; visible multicolor area width (full border)  
  117. mcy_full=288     ; visible multicolor area height (full border)
  118. b_top_full=48    ; top border height (full border)              
  119. b_left_full=64   ; left border width (full border)              
  120.  
  121. Preset=PENTAGON     ; don't use above settings and load preset
  122.  
  123. ; PRESET.NAME=FRAME,PAPER,LINE,INT,INTLEN,EvenM1,4TBorder,floatBus,floatDOS,PortFF,
  124. ; mcx_small,mcy_small,b_top_small,b_left_small,mcx_full,mcy_full,b_top_full,b_left_full
  125. PRESET.PENTAGON=71680,17989,224,50,32,0,0,0,0,0,320,240,24,32,384,288,48,64
  126. PRESET.SCORPION=69888,14344,224,50,32,1,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
  127. PRESET.SCORPION_TURBO+=70784,14344,224,50,32,0,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
  128. PRESET.ATM1_2_3.5MHz=69888,14395,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64 ; thanks to DDp
  129. PRESET.ATM1_2_7.0MHz=99880,17989,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64
  130. PRESET.PROFI=69888,12580,224,50,28,0,0,0,0,0,320,240,24,32,384,288,48,64 ; thanks to DDp
  131. PRESET.KAY1024=69887,16132,224,50,32,0,1,0,0,0,320,240,24,32,384,296,56,64 ; (яюфуюэ яюф kay_demo)
  132.  
  133. ; ATM 7.10 hi-res video modes swap RAM/CPU address bus A5-A7<=>A8-A10
  134. AtmMemSwap=0
  135. ; reprogram color DACs with ATM palette. with this option
  136. ; noflic filter works only in fullscreen 16/32-bit,
  137. ; colors of system leds are also affected
  138. UsePalette=1
  139. ProfiMonochrome=0
  140. ;
  141. ULAPlus=0     ; enable/disable ULA+
  142.  
  143. [VIDEO]
  144.  
  145. VSync=0       ; enable for slower, but less jerky screen repaint.
  146.              ; uses backbuffer - requires twice more video memory
  147.              ; WARNING: eats a lot of cpu time!
  148.  
  149. FullScr=0     ; start at full-screen. windowed mode can be used only for
  150.              ; GDI, Blitter or Overlay video filter / driver
  151.  
  152. Refresh=0     ; monitor refresh rate in fullscreen mode (0-default).
  153.              ; for video=resampler, the more - the better
  154.  
  155. Border=small  ; border size:            none / small / wide
  156. NoFlic=0      ; apply noflic filter
  157. AltNoFlic=0   ; use interlaced algorithm for video=double
  158. FlashColor=0  ;
  159.  
  160. MinRes=480    ; minimal screen y-resolution in fullscreen mode
  161.              ; use 480 or higher to avoid switching mode when entering monitor
  162.              ; use 1024 to force 1280x1024 on LCD instead of 1280x960
  163.  
  164.  
  165. ChunkSize=auto  ; 2,4, or auto-detect (only for ch* videofilters)
  166. PixelScroll=0   ; detect per-pixel scrolling for video=text
  167.  
  168.  
  169. ; frame resampler options:
  170. rsm.frames=4  ; frames to mix (2-8)
  171.  
  172. ; fir interpolation mode:
  173. ; 2C - 12hz cut-off (gigascreen), 3C - 8hz cut-off (3-color)
  174. ; FULL - full details (scrollers), SIMPLE - average of last 2 frames
  175. rsm.mode=2C
  176.  
  177.  
  178. ; scale factor for 'video=advmame'. accepted values: 2,3,4
  179. ; 4x scale requires 1280x960 pixels. use border=none, if your monitor displays only 1024x768
  180. scale=2
  181.  
  182. ; window scale factor (for hardware stretching)
  183. winscale=1
  184.  
  185. ; video filter/renderer
  186.  
  187. video=double
  188.  
  189. ; values for video filter:
  190. ;  normal - fastest, but supports only standart spectrum screen, noflic, flash-color and HWMC
  191. ;  double - slower, but offers better quality and works in: pentagon 512x192, profi 512x240, ...
  192. ;  triple - 3x picture scale
  193. ;  quad - 4x picture scale, designed to use in LCD with 1280x1024 to avoid hardware stretching
  194. ;         use with minres=1024 to avoid 1280x960 mode
  195. ;  text - converts 4x8 fonts to 8x8 or 8x16 (for reading e-zines)
  196. ;  resampler - converts spectrum 50hz-int into 60/75/80/... hz display refresh
  197. ;  bilinear - color interpolation (MMX)
  198. ;  scale - fake 'vector' scaling
  199. ;  advmame - 2x,3x,4x scaling algorithm from AdvanceMAME project
  200. ;  tv - color TV emulation, windowed mode
  201. ;  ch_ov - chunky (fast), windowed mode (overlay, 16bit)
  202. ;  ch_hw - chunky (fast), windowed mode (hardware accel, 32bit)
  203. ;  ch_bl - chunky (filtered,320x240x16)
  204. ;  ch_b  - chunky (filtered,640x480x16)
  205. ;  ch4true - 32bit 4x4 chunky, full color precision (slow, but no special hardware reqd)
  206.  
  207. ; driver for video=normal/double/triple/quad/text
  208.  
  209. driver=gdi
  210.  
  211. ; video driver:
  212. ;   ddraw - direct access to video memory, fullscreen only, fastest
  213. ;   ddrawh, ddrawt - fullscreen 16- and 32-bit modes
  214. ;   gdi   - standart windows driver (slowest, but most compatible)
  215. ;   blt   - hardware blitter. recommended for accelerated cards (geforce4/etc)
  216. ;   ovr   - video overlay. recommended in windowed mode for slow video cards
  217. ;   d3d   - hardware scaling via direct 3d surface (dx9 required)
  218. ;   d3de  - hardware scaling via direct 3d surface (dx9 required) fullscreen only
  219.  
  220. fastlines=0 ; for video=double - draw twice faster in expense of visual quality
  221.            ; for video=anti64 - 4x8->8x8, else 4x8->8x16
  222.  
  223. ; use overlay is faster, but you'll get wrong colors if videocard can't
  224. ; use RGB555/RGB565 pixels formats for overlay (such as all nVidia cards)
  225. ; some video cards do interpolation in overlay mode,
  226. ; even if we don't requested it
  227.  
  228. ScanIntens=100;45  ; (%) bright for scan lines when video=double,fastlines=0
  229.               ; only for true-color and high-color modes
  230.               ; 8-bit modes use palette values ZN,ZB
  231.  
  232. ; ignore these filters
  233. Hide= ;ch_bl,ch_ov,ch4true
  234.  
  235. ; update border for CPU expensive filters
  236. Update=1
  237. ; how much frames to skip before displaying frame (for PCI video set to 2)
  238. SkipFrame=0
  239. ; don't wastetime on drawing when running on max speed
  240. SkipFrameMaxSpeed=64
  241. ; screenshot format: SCR, BMP, PNG
  242. ScrShot=PNG
  243. ; directory for screenshots (without '\' at end)
  244. ScrShotDir=.
  245. ; when enabled, displays videocard vendor id, device id, card name
  246. ; (warning: sometimes uses driver database at http://crl.microsoft.com !!!)
  247. ; when disabled, faster startup but no additional information
  248. DetectModel=0
  249.  
  250. ; apply filter for 1x2 Atari chunks. situable for games, converted from XL,
  251. ; like SpyVsSpy, Flying Shark. presets for games defined in [COLORS] section
  252. ; (for now, filter works in 8-bit and 16-bit-normal /not-double/ modes)
  253. ;AtariPreset=fl_shark_red_palette
  254. AtariPreset=none
  255.  
  256.  
  257. ; ffmpeg settings
  258. ; exec:       path and name of ffmpeg executable (without quotes)
  259. ; newconsole: 1 - open new console for ffmpeg output,
  260. ;             0 - print ffmpeg output into emul's console (useful for debug)
  261. ; parm:       encoding settings (see ffmpeg doc)
  262. ; vout:       output video file name (use '#' sign for sequence number substitution)
  263. ffmpeg.exec=ffmpeg.exe
  264. ffmpeg.newconsole=1
  265.  
  266. ; ffmpeg encoding options
  267. ; -ss 00:00:00.500   - skip first 500 ms (skip 25 frames with status line)
  268. ; -af volume=3.0     - gain sound volume by 3
  269. ; -vf "..."          - apply video filter
  270. ; -r 25              - set 25 fps
  271. ; -c:a ...           - set audio codec ("copy" for uncompressed wav)
  272. ; -c:v ...           - set video codec ("copy" for uncompressed rgb24)
  273. ; -b:a 320k          - set bitrate for audio
  274. ; -b:v 2800k         - set bitrate for video
  275.  
  276. ;# mp3:320kbps, x264:baseline,10
  277. ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -ss 00:00:00.500
  278. ffmpeg.vout=video#.avi
  279.  
  280. ;# mp3:320kbps, x264:lossless
  281. ;ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
  282. ;ffmpeg.vout=video#.avi
  283.  
  284. ;# wav, x264:lossless
  285. ;ffmpeg.parm=-c:a copy -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
  286. ;ffmpeg.vout=video#.avi
  287.  
  288. ;# uncompressed
  289. ;ffmpeg.parm=-c:a copy -c:v copy -ss 00:00:00.500
  290. ;ffmpeg.vout=video#.avi
  291.  
  292. ;# Image sequence: PNG
  293. ;ffmpeg.parm=
  294. ;ffmpeg.vout=video#_%06d.png
  295.  
  296. ;# PAL DVD video
  297. ;  MUST use picture size greater than 720x576 (for example, DOUBLE SIZE and COMPLETE border)!
  298. ;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "crop=720:576,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
  299. ;ffmpeg.vout=video#.mpg
  300.  
  301. ;# PAL DVD video
  302. ;  MUST use picture size lower than 720x576 (and DOUBLE SIZE for correct interlace)!
  303. ;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "pad=720:576:(ow-iw)/2:(oh-ih)/2,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
  304. ;ffmpeg.vout=video#.mpg
  305.  
  306. ;# RTMP streaming: justin.tv
  307. ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -f flv
  308. ;ffmpeg.vout=rtmp://live.justin.tv/app/live_74829844_mfrdpoeg034tn03gn03ring3f0rngc
  309.  
  310. ;# RTMP streaming: own3d.tv
  311. ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -f flv
  312. ;ffmpeg.vout=rtmp://live.eu.own3d.tv/live/b8493921_949585_kjhb5632l3l1
  313.  
  314. ;# RTMP streaming: twitch.tv
  315. ;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -bufsize 1835k -f flv
  316. ;ffmpeg.vout=rtmp://live.justin.tv/app/live_sub_5b8ed4fae83fe83e920227337beab7e73b7a3ba3
  317.  
  318.  
  319.  
  320. [BETA128]
  321. Beta128=1
  322. Noise=0 ; seek noise
  323. Traps=1 ; intercept sector save/load routines in TR-DOS ROM for faster loading
  324. Fast=1  ; disable all FDD/FDC delays. some programs will not work
  325. IL=1    ; sector interleave (1=1:1, 2=2:1, 3=3:1) applied when loading TRD/SCL
  326.        ; if you prefer fast=0, set to 2 for 3d13 loaders, to 1 for turbo-loaders
  327. BOOT=boot6.$b
  328.  
  329. ;Activates the substitution of RAM for i/o in FDD.
  330. RamPageFddIO=254 ;RAM page. Comment out this line if you do not need it.
  331.  
  332. [USBZXNET]
  333. WizNet=1
  334.  
  335. [SOUND]
  336. SoundFilter=0   ; lowpass filter (good for beeper)
  337. SoundDrv=ds     ; wave, ds or none
  338. RejectDC=1      ; reject DC component of output sound
  339.  
  340. ; sound buffer size for SoundDrv=wave
  341. ; the more buffer, the more delay before sound playing...
  342. ; if sound is jerky, try SoundBuffer=16
  343. ; for really fast computers with windows 2000, try SoundBuffer=4
  344. SoundBuffer=auto;10  ; only for SoundDrv=wave
  345.  
  346. DSPrimary=0;1     ; use primary buffer for DSound. no sound in background.
  347.                ; useful only for troubleshooting
  348.  
  349.  
  350. ; when [SOUND] Enabled=0, emulator runs on maximum speed
  351. Enabled=1
  352.  
  353. Fq=44100        ; check maximum sampling rate in your soundcard manual
  354.                ; setting freq not supported by hardware
  355.                ; will cause resampling and degrade quality and performance
  356.  
  357. GSType=Z80     ; BASS, Z80 or NONE
  358. GSReset=0       ; reinit GS on reset
  359.  
  360. SD=0            ; enable/disable soundrive
  361. CovoxFB=1       ; enable/disable pentagon covox
  362. CovoxDD=0       ; enable/disable scorpion covox
  363. MoonSound=1     ; enable/disable moonsound
  364.  
  365. Saa1099=TFMpro       ; NONE, ZXM, TFMpro
  366.  
  367. ; max sound volume is 8192. set to 0 to completely disable sound device
  368. BeeperVol=8192     ; most popular sound device
  369. MicOutVol=1000     ; tape saving
  370. MicInVol=1000      ; tape loading
  371. AYVol=8192         ; volume of each channel
  372. CovoxFBVol=8192    ; pentagon covox
  373. CovoxDDVol=6000    ; scorpion covox
  374. SDVol=4000         ; soundrive
  375. GSVol=8000         ; general sound (for both high- and low- level emulation modes)
  376. BASSVol=8000       ; MOD-player of BASS.DLL
  377. MoonSoundVol=8000  ; ZXM-MoonSound
  378.  
  379. [NGS]           ; neo gs settings
  380. RamSize=2048    ; ngs ram size 2048, 4096
  381. ; sdcard image
  382. SDCARD=
  383.  
  384. [SAA1099]
  385. FQ=8000000
  386.  
  387. [AY]
  388. Chip=YM2203                     ; bus reaction (none/AY/YM/YM2203)
  389. FQ=1774400                      ; chip clock fq
  390. Stereo=ABC                      ; AY stereo mode - any of STEREO.*
  391. VolTab=default.YM               ; volume table - any of VOLTAB.*
  392. UseSamples=0                    ; 0 - square tones, 1 - digital samples (low quality)
  393. ; double-AY scheme:
  394. ;   none    - no soundchip
  395. ;   default - single AY/YM
  396. ;   FULLER  - fuller box (single AY/YM) (0x3F, 0x5F)
  397. ;   PSEUDO  - pseudo-turbo (one port for two devices + some phase shift)
  398. ;   QUADRO  - pentagon 2nd AY on #AFFD,#EFFD
  399. ;   POS     - power of sound turbo-AY (bit 0 of port #1F)
  400. ;   CHRV    - NedoPC turbo-sound (switch chip on selection reg #FE/FF)
  401. Scheme=CHRV;CHRV;default
  402.  
  403.  
  404. ; STEREO.PRESET_NAME=A_left,A_right,B_left,B_right,C_left,C_right
  405. ; (you can define your custom presets, all numbers are from [0; 100])
  406. STEREO.ABC=100,10,66,66,10,100
  407. STEREO.ACB=100,10,10,100,66,66
  408. STEREO.BAC=66,66,100,10,10,100
  409. STEREO.mono=66,66,66,66,66,66
  410. STEREO.unreal=90,20,66,66,20,90
  411.  
  412. ; volume tables
  413. VOLTAB.default.AY=0000,0340,04C0,06F2,0A44,0F13,1510,227E,289F,414E,5B21,7258,905E,B550,D7A0,FFFF
  414. VOLTAB.default.YM=0000,0000,00EF,01D0,0290,032A,03EE,04D2,0611,0782,0912,0A36,0C31,0EB6,1130,13A0,1751,1BF5,20E2,2594,2CA1,357F,3E45,475E,5502,6620,7730,8844,A1D2,C102,E0A2,FFFF
  415. VOLTAB.BULBA_OPEN.AY=0000,1111,2222,3333,4444,5555,6666,7777,8888,9999,AAAA,BBBB,CCCC,DDDD,EEEE,FFFF
  416. VOLTAB.BULBA_OPEN.YM=0000,0000,041A,08D4,11A8,1A7B,234F,2C23,34F7,3DCB,469F,4F72,5846,611A,69EE,72C2,7B96,8469,8D3D,9611,9EE5,A7B9,B08D,B960,C234,CB08,D3DB,DCB0,E584,EE57,F72B,FFFF
  417. VOLTAB.DELPHISPEC=0136,0170,01B5,0208,026A,02DF,0369,040E,04D2,05BB,06CF,0818,099F,0B6F,0D97,1026,1332,16D0,1B1D,203A,264D,2D85,361A,404D,4C6C,5AD4,6BF3,804D,987C,B53B,D764,FFFF
  418. VOLTAB.X128=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
  419. VOLTAB.YASE=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
  420. VOLTAB.ZXMAK=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
  421. ;original Lion17.YM=0000,0156,0228,033A,0502,086F,0CD4,17B9,1AF0,2E8D,4047,4F47,6528,7B19,92E1,AAAA
  422. ;original Lion17.AY=0000,0014,007F,00BF,00FA,0139,0175,01BB,0241,02F1,03F2,04B2,05DE,076B,08BA,0A0F
  423. VOLTAB.Lion17.YM=0000,0201,033C,04D7,0783,0CA6,133E,2395,2868,45D3,606A,76EA,97BC,B8A5,DC51,FFFF
  424. VOLTAB.Lion17.AY=0000,01FD,0CA0,12FD,18DA,1F1E,2515,2C0A,395C,4ADC,6468,777F,9552,BCCA,DE18,FFFF
  425. ;original Vaggelis Kapartzianis=00,03,04,05,06,07,08,0A,0C,0E,11,15,19,1D,23,2A
  426. VOLTAB.Vaggelis Kapartzianis=0000,1249,1861,1E79,2492,2AAA,30C2,3CF3,4924,5555,679E,7FFF,9860,B0C2,D554,FFFF
  427. VOLTAB.RAMSOFT.AY=0000,0364,0500,0700,0A80,1000,1600,2300,2A00,4300,5C00,7300,9180,B400,D800,FFFF
  428. VOLTAB.RAMSOFT.YM=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
  429. VOLTAB.R80=0000,0201,033C,04D7,0783,0CA6,133E,2396,2868,45D4,606A,76EA,97BC,B8A6,DC52,FFFF
  430.  
  431. [COLORS]
  432. color=alone     ; default
  433.  
  434. ; palette format:
  435. ; name=ZZ,ZN,NN,NB,BB,ZB:R11,R12,R13;R21;R22;R23;R31;R32;R33
  436. ; where ZZ,NN,BB - bright levels for black,normal,and bright colors
  437. ; ZN,NB,ZB - bright levels for zero+normal, normal+bright, zero+bright
  438. ;            for GIGASCREEN and FLASH-COLORS
  439. ; Rnn - matrix for post-processing:
  440. ;  real_Red    = (Red*R11 + Green*R12 + Blue*R13) / 0x100
  441. ;  real_Green  = (Red*R21 + Green*R22 + Blue*R23) / 0x100
  442. ;  real_Blue   = (Red*R31 + Green*R32 + Blue*R33) / 0x100
  443. ;
  444. ; note: emulator uses 8-bit precision for color components,
  445. ; 8-bit filters: use 6 bit precision (VGA palette limitation)
  446. ; overlay & hi-color: truncates results to 5 bit
  447. ; true color: no quality loss
  448. ;
  449. ; R, G, B - 0..0xFF
  450. ; R11..R33 - 0..0x100
  451. ; palette settings does not affect chunky modes
  452. ;
  453. ; default=00,80,C0,E0,FF,C8:100,00,00;00,100,00;00,00,100
  454.  
  455. Mars=00,80,C0,E0,FF,C8:100,00,00;40,C0,00;00,40,C0
  456. Ocean=20,80,A0,C0,E0,A8:D0,00,30;00,D0,30;00,00,100
  457. Grey=00,80,C0,E0,FF,C8:49,92,24;49,92,24;49,92,24
  458. alone=00,60,AA,E0,FF,AA:100,00,00;00,100,00;00,00,100
  459. pulsar=00,76,CD,E9,FF,9F:100,00,00;00,100,00;00,00,100
  460. ATM=00,55,AA,E0,FF,AA:100,00,00;00,100,00;00,00,100
  461.  
  462. ; presets for atari-like mode
  463. ; format: <PAPER><INK>:<COL1><COL2><COL3><COL4> [ , <PAPER><INK>:<COL1><COL2><COL3><COL4> ]*
  464. ; color is a mix of 2 pure spectrum colors, e.g. 11=red+red=red, 47=green+white=light-green, etc...
  465. atari.fl_shark_red_palette=06:EE666600
  466. atari.test=70:00132177,0F:001199FF,34:33119944
  467.  
  468.  
  469. [HDD]
  470. Scheme=NEMO-DIVIDE     ; interface type: NONE/ATM/NEMO/NEMO-A8/NEMO-DIVIDE/SMUC/PROFI/DIVIDE
  471. SkipReal=1;1  ; disable work with physical drives. faster startup when
  472.            ; you have no connected spectrum drive(s)
  473.  
  474. CDROM=SPTI ;ASPI;SPTI  ; SPTI (native WinNT) or ASPI (use 3rd-party library wnaspi32.dll)
  475.  
  476. ; for image file, specify filename with full path, else it'll not work
  477.  
  478. ; master device. specify image filename or <MODEL,SERIAL> to use real drive
  479. Image0=
  480. ;D:\CPM.HDD
  481. CHS0=609/16/63  ; max size, accessible through CHS. not used for real drive
  482. LBA0=614400    ; max size, accessible through LBA. not used for real drive
  483. HD0RO=0         ; read only flag
  484. CD0=0           ; 1 if image is cdrom
  485. ; slave device. empty filename used for disconnected device
  486. Image1=;z:\home\lvd\d\us\_timegal\timegal.iso
  487. ;<SAMSUNG CD-ROM SC-140F,>
  488. ;<_NEC CD-RW NR-7800B>
  489. ;<SONY DVD RW DRU-710A,May26,2005>
  490. CHS1=0/0/0
  491. LBA1=0
  492. HD1RO=0
  493. CD1=0;1            ; 1 if image is cdrom
  494.  
  495. [ZC]            ; Z-Controller settings
  496. ; sdcard image
  497. SDCARD=
  498. SDDelay=1500    ; delay before data token, T-states
  499.  
  500. [ROM]
  501. ; general sound firmware
  502. GS=bootgs.rom
  503.  
  504. ; 64/128/512/1024K ROM images (single file)
  505.  
  506. ATM1=atm103rs.rom
  507.  
  508. ;ATM2=Xbios103.rom
  509. ATM2=bios_1_07_13.rom
  510. ;ATM2=glukatm.rom
  511.  
  512. ATM3=zxevo_fe.rom
  513.  
  514. ; standard PROFI 64K rom
  515. PROFI=profi.rom
  516.  
  517. ; standard scorpion 64K rom
  518. SCORP=scorp295.rom
  519.  
  520. ; for SMUC 512k ROM, use file.rom:0 and file.rom:1 to select active bank
  521. PROFROM=scorp_prof401.rom:0
  522.  
  523. ; standard +3 64K rom
  524. PLUS3=plus341.rom
  525.  
  526. ; standard quorum 64K rom
  527. QUORUM=qu7v42.rom
  528.  
  529. ; moonsound wavetable
  530. MOONSOUND=yrw801.rom
  531.  
  532.  
  533. ; you can create own 64K-ROMSET, naming ini section [ROM.my_own_set]
  534. ; for empty ROMSET, single-file large ROM used (accordingly to memory model)
  535. ROMSET=pentagon
  536. [ROM.default]
  537. title=Separate ROMs set
  538. ; service rom [optional]
  539. sys=glukpen.rom
  540. ; basic48 - high 16K of sinclair rom [required!]
  541. sos=2006.rom
  542. ; tr-dos [optional]
  543. dos=dos6_10e.rom
  544. ; basic128 - low 16K of sinclair rom [optional]
  545. 128=qc_3_05.rom
  546.  
  547. [ROM.pentagon]
  548. title=Pentagon-128 (32K) + TR-DOS
  549. 128=pentagon.rom:0
  550. sos=pentagon.rom:1
  551. dos=trd504tm.rom
  552. sys=trd504tm.rom
  553.  
  554. [ROM.GLUK]
  555. title=Mr Gluk Reset Service
  556. 128=qc_3_05.rom
  557. sos=2006.rom
  558. dos=dos6_10e.rom
  559. sys=glukpen.rom
  560.  
  561. [ROM.scorpion]
  562. title=Scorpion (64K,v2.95)
  563. 128=scorp295.rom:0
  564. sos=scorp295.rom:1
  565. sys=scorp295.rom:2
  566. dos=scorp295.rom:3
  567.  
  568. [ROM.profi]
  569. title=PROFI (64k)
  570. sys=profi.rom:0
  571. dos=profi.rom:1
  572. 128=profi.rom:2
  573. sos=profi.rom:3
  574.  
  575. [ROM.KAY1]
  576. title=KAY 2002 (64K,JV Kramis 0.3)
  577. 128=kay1024_v2_1_las.rom:0
  578. sos=kay1024_v2_1_las.rom:1
  579. sys=kay1024_v2_1_las.rom:2
  580. dos=kay1024_v2_1_las.rom:3
  581.  
  582. [ROM.KAY2]
  583. title=KAY 2000 (64K,JV Kramis 0.3)
  584. 128=kay1024.rom:0
  585. sos=kay1024.rom:1
  586. dos=kay1024.rom:2
  587. sys=kay1024.rom:3
  588.  
  589. [ROM.KAY3]
  590. title=KAY 98 (64K,JV Kramis 0.2)
  591. sys=kay1024b.rom:0
  592. dos=kay1024b.rom:1
  593. 128=kay1024b.rom:2
  594. sos=kay1024b.rom:3
  595.  
  596. [ROM.48K]
  597. title=ZX-Spectrum 48K
  598. sos=48.rom
  599.  
  600. [ROM.48KTRDOS]
  601. title=ZX-Spectrum 48K + TR-DOS
  602. sos=48.rom
  603. dos=trd504tm.rom
  604.  
  605. [ROM.128K]
  606. title=ZX-Spectrum 128K
  607. 128=128.rom:0
  608. sos=128.rom:1
  609.  
  610. [ROM.ATM2]
  611. Title=BIOS1.07.13 for ATM2
  612. sos=bios_1_07_13.rom:0
  613. dos=bios_1_07_13.rom:1
  614. 128=bios_1_07_13.rom:2
  615. sys=bios_1_07_13.rom:3
  616.  
  617. [ROM.PLUS3]
  618. title=ZX-Spectrum +3
  619. 128=plus341.rom:0
  620. sys=plus341.rom:1
  621. dos=plus341.rom:2
  622. sos=plus341.rom:3
  623.  
  624.  
  625. [LEDS]
  626. ; enable leds
  627. leds=1
  628. ; ay amplitude peaks on keyboard leds
  629. KBD_AY=0
  630.  
  631. ; led coordinates in pixels. comment out, if you don't want some led
  632. ; negative coordinates are offset from bottom and right
  633. ; WARNING! if you choose coordinates outside visible screen area
  634. ; emulator will crash
  635.  
  636. ; AY volumes. color indicates noise, envelope or digital sound use
  637. AY=1:1,1
  638. ; show Z80 t-states between HALTs and PC framerate
  639. Perf=1:1,-11
  640. PerfShowT=0             ; display used CPU t-states
  641.  
  642. ; GS/TRDOS/TAPE read/write
  643. LOAD=1:-24,1
  644. ; active input devices: keyboard, mouse, kempston
  645. Input=1:20,1
  646. ; local time
  647. Time=1:-32,-10
  648. ; on-screen watches (debugger)
  649. OSW=0:-50,26
  650. ; zx-spectrum memory in dynamic: read/write/execute
  651. MemBand=0:60,3
  652. ; bytes per pixel in memory band (allowed 64,128,256,512)
  653. BandBpp=256
  654.  
  655. [ARC]
  656. ; these files are ignored
  657. SkipFiles=*.nfo;*.txt;*.diz;*.inf;files.bbs;descript.ion
  658.  
  659. ; you may add your own archivers!
  660.  
  661. ; command line to extract all files without pathnames and without
  662. ; queries on overwrite, use %s to indicate archive filename;
  663. ; use archivers, that understand long filenames!
  664. CAB=extrac32 /E /Y "%s"
  665. ZIP=7z e -y "%s"
  666. RAR=7z e -y "%s"
  667. 7Z=7z e -y "%s"
  668.  
  669. [SYSTEM.KEYS]
  670.  
  671. ; pc keyboard:
  672. ;
  673. ;  ESC  F1  F2  F3  F4     F5  F6  F7  F8    F9  F10 F11 F12          PRSCR SCLOCK PAUSE
  674. ;  TIL   1   2   3   4   5   6   7   8   9   0 MINUS PLUS  BACK         INS HOME PGUP     NUMLOCK GRDIV GRMUL GRSUB
  675. ;  TAB   Q   W   E   R   T   Y   U   I   O   P   LB    RB               DEL END  PGDN        N7    N8    N9   GRADD
  676. ;  CAPS  A   S   D   F   G   H   J   K   L   COL QUOTE ENTER                                 N4    N5    N6
  677. ;  LSHIFT Z  X   C   V   B   N   M COMMA POINT SLASH RSHIFT BACKSL           UP              N1    N2    N3   GRENTER
  678. ;  LCONTROL LALT              SPACE                  RALT RCONTROL     LEFT DOWN RIGHT       N0          NP
  679.  
  680. ; LMB,RMB,MMB - mouse buttons
  681. ; MWU,MWD - mouse wheel up/down
  682. ; JLEFT,JRIGHT,JUP,JDOWN,JFIRE - joystick/gamepad
  683. ; JB0..JB31 - joystick/gamepad buttons
  684.  
  685. ; mouse & joystick "keys" can't be bound to commands, only to spectrum keys
  686.  
  687. ; p.s.
  688. ;      CONTROL = LCONTROL or RCONTROL
  689. ;      ALT     = LALT or RALT
  690. ;      SHIFT   = LSHIFT or RSHIFT
  691. ; numlock must be on for N0-N9 and NP
  692.  
  693. ; system commands:
  694. ; command=key1 [key2 [key3 [key4]]]
  695.  
  696. ; keys active in emulation mode
  697.  
  698. main.exit=ALT F4           ; why do this?
  699. main.lockmouse=MMB         ; read kempston mouse in windowed mode
  700. main.monitor=ESC           ; for hackers only
  701. main.selectfilter=F4       ; select video filter
  702. main.selectdriver=SHIFT F4 ; select video driver for some filters
  703. main.fullscreen=ALT ENTER  ; toggle full-screen on/off
  704. main.pause=PAUSE           ; pause
  705. main.selectfix=GRMUL       ; select video parameter
  706. main.selectsnd=ALT GRMUL   ; select soundchip parameter or palette
  707. main.incfix=SHIFT GRADD    ; fine tuneup
  708. main.decfix=SHIFT GRSUB    ; fine tuneup
  709. main.incfix10=GRADD        ; tuneup
  710. main.decfix10=GRSUB        ; tuneup
  711. main.leds=GRDIV            ; leds on/off
  712. main.maxspeed=NUMLOCK      ; max speed on/off
  713. main.pokedialog=F6         ; enter poke(s)
  714. main.starttape=F7          ; start/stop tape
  715. main.tapebrowser=SHIFT F7  ; tape browser
  716. main.screenshot=ALT F8     ; screenshot
  717. main.savevideo=CONTROL F8  ; save video
  718. main.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
  719. main.reset128=CONTROL SHIFT F12 ; reset to basic 128
  720. main.resetsys=ALT F12      ; reset to service ROM
  721. main.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
  722. main.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
  723. main.resetdos=CONTROL F12  ; reset to TR-DOS
  724. main.resetcache=ALT CONTROL F12    ; reset to cache
  725. main.nmi=ALT SHIFT F11     ; NMI without ROM switching
  726. main.nmidos=CONTROL F11    ; TR-DOS magic
  727. main.nmicache=ALT F11      ; NMI in cache
  728. main.help=F1               ; show keys
  729. main.settings=Alt F1       ; emulation settings (GUI)
  730. main.save=F2               ; save disk/snapshot
  731. main.load=F3               ; load disk/tape/snapshot
  732. main.savesound=F5          ; save WAV/VTX
  733. main.qsave1=ALT F2         ; quick save to qsave1.sna
  734. main.qsave2=CONTROL F2     ; quick save to qsave2.sna
  735. main.qsave3=SHIFT F2       ; quick save to qsave3.sna
  736. main.qload1=ALT F3         ; quick load from qsave1.sna
  737. main.qload2=CONTROL F3     ; quick load from qsave2.sna
  738. main.qload3=SHIFT F3       ; quick load from qsave3.sna
  739. main.keystick=SCLOCK       ; toggle keystick mode
  740. main.autofire=ALT NUMLOCK  ; toggle autofire mode
  741. main.saveall=F9            ; quick save cmos and disks
  742. main.xtkbd=ALT CONTROL Z   ; enable/disable ATM XT keyboard (emulation controls blocked!)
  743. main.pastetext=ALT SHIFT INS ; copy text from clipboard to keyboard buffer
  744. main.size1=ALT 1           ; set normal window size (in windowed mode)
  745. main.size2=ALT 2           ; set double window size (in windowed mode)
  746. main.sizem=ALT 3           ; maximize window (in windowed mode)
  747. main.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
  748. main.border_none=ALT 4     ; set empty border
  749. main.border_small=ALT 5    ; set small border
  750. main.border_full=ALT 6     ; set full border
  751.  
  752. ; keys in all monitor windows
  753.  
  754. mon.exit=ALT F4           ;
  755. mon.emul=ESC              ; back to emulation
  756. mon.bpdialog=ALT C        ; conditional breakpoints dialog
  757. mon.gs=ALT G              ; gs status dialog
  758. mon.pokedialog=ALT P      ; enter poke(s) F6 is already used
  759. mon.tapebrowser=SHIFT F7  ; tape browser
  760. mon.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
  761. mon.reset128=CONTROL SHIFT F12 ; reset to basic 128
  762. mon.resetsys=ALT F12      ; reset to service ROM
  763. mon.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
  764. mon.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
  765. mon.resetdos=CONTROL F12  ; reset to TR-DOS
  766. mon.resetcache=ALT CONTROL F12    ; reset to cache
  767. mon.nmi=ALT SHIFT F11     ; NMI without ROM switching
  768. mon.nmidos=CONTROL F11    ; TR-DOS magic
  769. mon.nmicache=ALT F11      ; NMI in cache
  770. mon.help=F1               ; show keys
  771. mon.settings=ALT F1       ; emulation settings (GUI)
  772. mon.save=F2               ; save disk/snapshot
  773. mon.load=F3               ; load disk/tape/snapshot
  774. mon.savesound=F5          ; save WAV/VTX
  775. mon.qsave1=ALT F2         ; quick save to qsave1.sna
  776. mon.qsave2=CONTROL F2     ; quick save to qsave2.sna
  777. mon.qsave3=SHIFT F2       ; quick save to qsave3.sna
  778. mon.qload1=ALT F3         ; quick load from qsave1.sna
  779. mon.qload2=CONTROL F3     ; quick load from qsave2.sna
  780. mon.qload3=SHIFT F3       ; quick load from qsave3.sna
  781. mon.setrange=F6           ; set range of breakpoints
  782. mon.resetrange=SHIFT F6   ; reset range of breakpoints
  783. mon.screen=F9             ; show screen, as it present in video memory
  784. mon.altscreen=SHIFT F9    ; show inactive screen
  785. mon.rayscreen=ALT F9      ; show painted screen area until crt-ray (with MC, border & 2-scr effects)
  786. mon.step=F7               ; single step
  787. mon.stepover=F8           ; step over loops and calls
  788. mon.exitsub=F11           ; trace until (sp)
  789. mon.loadblock=ALT R       ; load memory block
  790. mon.saveblock=ALT W       ; save memory block
  791. mon.fillblock=ALT F       ; fill memory block with pattern
  792. mon.setbank=ALT B         ; write to #7FFD
  793. mon.sethimem=ALT M        ; write to model-specific extended memory port
  794. mon.next=TAB              ; next window
  795. mon.prev=SHIFT TAB        ; prev window
  796. mon.dump=ALT D            ; toggle dump
  797. mon.rip=ALT T             ; ripper's tool
  798. mon.osw=ALT O             ; setup on-screen watches
  799. mon.scrshot=ALT S         ; toggle screenshot/scrdump/watches
  800. mon.setwatch=CONTROL U    ; set user-defined watch address
  801. mon.switchay=ALT Y        ; switch active AY (turbo-sound)
  802. mon.labels=CONTROL J      ; goto label
  803. mon.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
  804. mon.cpu=CONTROL TIL       ; switch to next cpu
  805. mon.switchdump=CONTROL D  ; switch dump mode (mem/disk/cmos/nvram/comppal)
  806. ; keys in registers window
  807.  
  808. reg.left=LEFT           ; select register
  809. reg.right=RIGHT         ; select register
  810. reg.up=UP               ; select register
  811. reg.down=DOWN           ; select register
  812. reg.edit=ENTER          ; edit current register
  813. reg.a=CONTROL A         ; edit A
  814. reg.f=CONTROL F         ; edit flags
  815. reg.bc=CONTROL B        ; edit BC
  816. reg.de=CONTROL D        ; edit DE
  817. reg.hl=H                ; edit HL
  818. reg.pc=P                ; edit PC
  819. reg.sp=S                ; edit SP
  820. reg.ix=X                ; edit IX
  821. reg.iy=Y                ; edit IY
  822. reg.i=I                 ; edit i
  823. reg.r=R                 ; edit R
  824. reg.im=M                ; edit im
  825. reg.iff1=CONTROL 1      ; edit iff1
  826. reg.iff2=CONTROL 2      ; edit iff2
  827. reg.SF=ALT S            ; toggle SF
  828. reg.ZF=ALT Z            ; toggle ZF
  829. reg.F5=ALT 5            ; toggle F5
  830. reg.HF=ALT H            ; toggle HF
  831. reg.F3=ALT 3            ; toggle F3
  832. reg.PF=ALT P            ; toggle PF/PV
  833. reg.NF=ALT N            ; toggle NF
  834. reg.CF=ALT C            ; toggle CF
  835. reg.codejump=QUOTE      ; goto address in code window under cursor
  836. reg.datajump=COL        ; goto address in data window under cursor
  837.  
  838. ; keys in cpu window
  839.  
  840. cpu.findpc=HOME         ; set cursor at PC
  841. cpu.here=F4             ; trace to cursor
  842. cpu.findtext=ALT F7     ; find string
  843. cpu.findcode=CONTROL F7 ; find code with mask
  844. cpu.goto=G              ; goto address
  845. cpu.bpx=SPACE           ; breakpoint under cursor
  846. cpu.asm=ENTER           ; edit instruction
  847. cpu.setpc=Z             ; set PC to cursor
  848. cpu.up=UP               ; move cursor up
  849. ;cpu.up=MWU             ; move cursor up
  850. cpu.down=DOWN           ; move cursor down
  851. ;cpu.down=MWD           ; move cursor down
  852. cpu.left=LEFT           ; move cursor left
  853. cpu.right=RIGHT         ; move cursor right
  854. cpu.pgdn=PGDN           ; next page
  855. cpu.pgup=PGUP           ; prev page
  856. cpu.save1=CONTROL 1     ; save cursor position to slot 1
  857. cpu.save2=CONTROL 2
  858. cpu.save3=CONTROL 3
  859. cpu.save4=CONTROL 4
  860. cpu.save5=CONTROL 5
  861. cpu.save6=CONTROL 6
  862. cpu.save7=CONTROL 7
  863. cpu.save8=CONTROL 8
  864. cpu.rest1=1             ; save cursor position to jumpstack, load from slot 1
  865. cpu.rest2=2
  866. cpu.rest3=3
  867. cpu.rest4=4
  868. cpu.rest5=5
  869. cpu.rest6=6
  870. cpu.rest7=7
  871. cpu.rest8=8
  872. cpu.back=BACK           ; pop cursor position from jumpstack
  873. cpu.context=QUOTE       ; push cursor position and goto instruction operand
  874. cpu.datajump=COL        ; jump to instruction operand in data window
  875. cpu.labels=CONTROL L    ; show labels on/off
  876. cpu.importl=CONTROL A   ; menu for importing labels from XAS/ALASM
  877.  
  878. ; keys in memory dump window
  879.  
  880. mem.left=LEFT           ; cursor left
  881. mem.right=RIGHT         ; cursor right
  882. mem.up=UP               ; cursor up
  883. mem.down=DOWN           ; cursor down
  884. mem.pgup=PGUP           ; page up
  885. mem.pgdn=PGDN           ; page down
  886. mem.switch=CONTROL TAB  ; move to hex/ascii
  887. mem.stline=HOME         ; start of line
  888. mem.endline=END         ; end of line
  889. mem.findtext=ALT F7     ; find text in memory / disk track
  890. mem.findcode=CONTROL F7 ; find code with mask in memory / disk track
  891. mem.goto=CONTROL G      ; goto address
  892. mem.mem=CONTROL M       ; select memory editor
  893. mem.diskphys=CONTROL V  ; select disk editor (physical track)
  894. mem.disklog=CONTROL O   ; select disk editor (logical sectors)
  895. mem.diskgo=CONTROL T    ; select drive/track/sector in diskeditor
  896. mem.pc=CONTROL P        ; goto PC
  897. mem.sp=CONTROL S        ; goto SP
  898. mem.bc=CONTROL B        ; goto BC
  899. mem.de=CONTROL D        ; goto DE
  900. mem.hl=CONTROL H        ; goto HL
  901. mem.ix=CONTROL X        ; goto IX
  902. mem.iy=CONTROL Y        ; goto IY
  903.  
  904.  
  905.  
  906. [ZX.KEYS.default]
  907.  
  908. Name=unreal default
  909.  
  910. ;               ZX keyboard layout:
  911. ;
  912. ;  1    2    3    4    5    6    7    8    9    0
  913. ;  Q    W    E    R    T    Y    U    I    O    P
  914. ;  A    S    D    F    G    H    J    K    L   ENT
  915. ; CAP   Z    X    C    V    B    N    M   SYM  SPC
  916.  
  917. ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
  918. ; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
  919.  
  920. ; format:
  921. ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
  922.  
  923. 1=1
  924. 2=2
  925. 3=3
  926. 4=4
  927. 5=5
  928. 6=6
  929. 7=7
  930. 8=8
  931. 9=9
  932. 0=0
  933. Q=Q
  934. W=W
  935. E=E
  936. R=R
  937. T=T
  938. Y=Y
  939. U=U
  940. I=I
  941. O=O
  942. P=P
  943. A=A
  944. S=S
  945. D=D
  946. F=F
  947. G=G
  948. H=H
  949. J=J
  950. K=K
  951. L=L
  952. Z=Z
  953. X=X
  954. C=C
  955. V=V
  956. B=B
  957. N=N
  958. M=M
  959. TIL=CAP 1
  960. CAPS=CAP 2
  961. PGUP=CAP 3
  962. PGDN=CAP 4
  963. LEFT=CAP 5
  964. DOWN=CAP 6
  965. UP=CAP 7
  966. RIGHT=CAP 8
  967. DEL=CAP 9
  968. BACK=CAP 0
  969. MINUS=SYM J
  970. PLUS=SYM K
  971. COMMA=SYM N
  972. POINT=SYM M
  973. ENTER=ENT
  974. SPACE=SPC
  975. LB=SYM 8
  976. RB=SYM 9
  977. COL=SYM Z
  978. TAB=CAP SPC             ; break
  979. INS=SYM W
  980. HOME=SYM Q
  981. END=SYM E
  982. QUOTE=SYM P
  983. SLASH=SYM C
  984. BACKSL=SYM CAP
  985.  
  986. LSHIFT=CAP
  987. RSHIFT=SYM
  988.  
  989. N4=KLEFT
  990. N6=KRIGHT
  991. N8=KUP
  992. N2=KDOWN
  993. N5=KFIRE
  994. N1=KLEFT KDOWN
  995. N3=KRIGHT KDOWN
  996. N7=KUP KLEFT
  997. N9=KUP KRIGHT
  998.  
  999. MWU=CAP 7
  1000. MWD=CAP 6
  1001.  
  1002. JLEFT=KLEFT
  1003. JRIGHT=KRIGHT
  1004. JUP=KUP
  1005. JDOWN=KDOWN
  1006. JFIRE=KFIRE
  1007.  
  1008. JB1=1
  1009. JB2=2
  1010. JB3=3
  1011. JB4=4
  1012. JB5=5
  1013. JB6=6
  1014. JB7=7
  1015. JB8=8
  1016.  
  1017. [ZX.KEYS.XAS]
  1018.  
  1019. Name=XAS 7.xx (incomplete)
  1020.  
  1021. 1=1
  1022. 2=2
  1023. 3=3
  1024. 4=4
  1025. 5=5
  1026. 6=6
  1027. 7=7
  1028. 8=8
  1029. 9=9
  1030. 0=0
  1031. Q=Q
  1032. W=W
  1033. E=E
  1034. R=R
  1035. T=T
  1036. Y=Y
  1037. U=U
  1038. I=I
  1039. O=O
  1040. P=P
  1041. A=A
  1042. S=S
  1043. D=D
  1044. F=F
  1045. G=G
  1046. H=H
  1047. J=J
  1048. K=K
  1049. L=L
  1050. Z=Z
  1051. X=X
  1052. C=C
  1053. V=V
  1054. B=B
  1055. N=N
  1056. M=M
  1057. SHIFT=CAP
  1058. CONTROL=SYM
  1059.  
  1060. [ZX.KEYS.ACEDIT]
  1061.  
  1062. ; layout created by Alone Coder
  1063.  
  1064. Name=ACEdit
  1065.  
  1066. 1=1
  1067. 2=2
  1068. 3=3
  1069. 4=4
  1070. 5=5
  1071. 6=6
  1072. 7=7
  1073. 8=8
  1074. 9=9
  1075. 0=0
  1076. Q=Q
  1077. W=W
  1078. E=E
  1079. R=R
  1080. T=T
  1081. Y=Y
  1082. U=U
  1083. I=I
  1084. O=O
  1085. P=P
  1086. A=A
  1087. S=S
  1088. D=D
  1089. F=F
  1090. G=G
  1091. H=H
  1092. J=J
  1093. K=K
  1094. L=L
  1095. Z=Z
  1096. X=X
  1097. C=C
  1098. V=V
  1099. B=B
  1100. N=N
  1101. M=M
  1102. TIL=CAP 1
  1103. CAPS=CAP 2
  1104. PGUP=CAP 3
  1105. PGDN=CAP 4
  1106. LEFT=CAP 5
  1107. DOWN=CAP 6
  1108. UP=CAP 7
  1109. RIGHT=CAP 8
  1110. DEL=CAP 9
  1111. BACK=CAP 0
  1112. MINUS=SYM J
  1113. PLUS=SYM L
  1114. COMMA=SYM N
  1115. POINT=SYM M
  1116. ENTER=ENT
  1117. SPACE=SPC
  1118. LB=SYM 8
  1119. RB=SYM 9
  1120. COL=SYM O
  1121. TAB=SYM CAP
  1122. ;ESC=CAP SPC
  1123. INS=SYM W
  1124. HOME=SYM Q
  1125. END=SYM E
  1126. QUOTE=SYM P
  1127. SLASH=SYM C
  1128. BACKSL=SYM Z
  1129.  
  1130. SHIFT=CAP
  1131. CONTROL=SYM
  1132.  
  1133. N4=KLEFT
  1134. N6=KRIGHT
  1135. N8=KUP
  1136. N2=KDOWN
  1137. N5=KFIRE
  1138. N1=KLEFT KDOWN
  1139. N3=KRIGHT KDOWN
  1140. N7=KUP KLEFT
  1141. N9=KUP KRIGHT
  1142. GRSUB=SYM J
  1143. GRADD=SYM K
  1144. GRMUL=SYM B
  1145. GRDIV=SYM V
  1146.  
  1147. [ZX.KEYS.Z80Stealth]
  1148.  
  1149. Name=Z80Stealth default
  1150.  
  1151. ;               ZX keyboard layout:
  1152. ;
  1153. ;  1    2    3    4    5    6    7    8    9    0
  1154. ;  Q    W    E    R    T    Y    U    I    O    P
  1155. ;  A    S    D    F    G    H    J    K    L   ENT
  1156. ; CAP   Z    X    C    V    B    N    M   SYM  SPC
  1157.  
  1158. ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
  1159. ; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
  1160.  
  1161.  
  1162. ; format:
  1163. ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
  1164.  
  1165. 1=1
  1166. 2=2
  1167. 3=3
  1168. 4=4
  1169. 5=5
  1170. 6=6
  1171. 7=7
  1172. 8=8
  1173. 9=9
  1174. 0=0
  1175. Q=Q
  1176. W=W
  1177. E=E
  1178. R=R
  1179. T=T
  1180. Y=Y
  1181. U=U
  1182. I=I
  1183. O=O
  1184. P=P
  1185. A=A
  1186. S=S
  1187. D=D
  1188. F=F
  1189. G=G
  1190. H=H
  1191. J=J
  1192. K=K
  1193. L=L
  1194. Z=Z
  1195. X=X
  1196. C=C
  1197. V=V
  1198. B=B
  1199. N=N
  1200. M=M
  1201. TIL=CAP 1
  1202. CAPS=CAP 2
  1203. PGUP=CAP 3
  1204. PGDN=CAP 4
  1205. LEFT=CAP 5
  1206. DOWN=CAP 6
  1207. UP=CAP 7
  1208. RIGHT=CAP 8
  1209. DEL=CAP 9
  1210. BACK=CAP 0
  1211. MINUS=SYM J
  1212. PLUS=SYM K
  1213. COMMA=SYM N
  1214. POINT=SYM M
  1215. ENTER=ENT
  1216. SPACE=SPC
  1217. LB=SYM 8
  1218. RB=SYM 9
  1219. COL=SYM Z
  1220. TAB=CAP SPC             ; break
  1221. INS=SYM W
  1222. HOME=SYM Q
  1223. END=SYM E
  1224. QUOTE=SYM P
  1225. SLASH=SYM C
  1226. BACKSL=SYM CAP
  1227.  
  1228. RALT=SYM
  1229. LSHIFT=CAP
  1230. RSHIFT=CAP
  1231. RCONTROL=CAP SYM
  1232.  
  1233. N4=KLEFT
  1234. N6=KRIGHT
  1235. N8=KUP
  1236. N2=KDOWN
  1237. N5=KFIRE
  1238. N1=KLEFT KDOWN
  1239. N3=KRIGHT KDOWN
  1240. N7=KUP KLEFT
  1241. N9=KUP KRIGHT
  1242.  
  1243. MWU=CAP 7
  1244. MWD=CAP 6
  1245.  
  1246. JLEFT=KLEFT
  1247. JRIGHT=KRIGHT
  1248. JUP=KUP
  1249. JDOWN=KDOWN
  1250. JFIRE=KFIRE
  1251.  
  1252. [ZX.KEYS.quorum]
  1253. Name=Quorum
  1254.  
  1255. ;               Quorum keyboard layout:
  1256. ;
  1257. ; F1 F2 F3 F4 F5      [G]  NMI  INV   [< RES
  1258. ; [E] 1 2 3 4 5 6 7 8 9 0 - + BS DEL                        NSLASH NSTAR NMINUS
  1259. ; TAB  Q  W  E  R  T  Y  U  I  O  P  [  ]  \                  N7    N8     N9
  1260. ; CAPS  A  S  D  F  G  H  J  K  L  ;  '  ~  ENT               N4    N5     N6
  1261. ; RUS LAT Z X C V B N M , . /  UP                             N1    N2     N3
  1262. ; CAP FIRE   SPC       SYM LT  DN  RT                         N0  NPOINT NPLUS
  1263. ;
  1264. ; FIRE,LT,DN,RT,UP=0,5,6,8,7
  1265. ; NMI,RES=F11,F12(see main.*)
  1266. ; INV,[< - NOT emulated
  1267. ; KLEFT,KRIGHT,KUP,KDOWN,KFIRE        - kempston joystick
  1268. ; (JLEFT,JRIGHT,JUP,JDOWN,JFIRE  reserved for joystick)
  1269. ; format:
  1270. ; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
  1271. 1=1
  1272. 2=2
  1273. 3=3
  1274. 4=4
  1275. 5=5
  1276. 6=6
  1277. 7=7
  1278. 8=8
  1279. 9=9
  1280. 0=0
  1281. Q=Q
  1282. W=W
  1283. E=E
  1284. R=R
  1285. T=T
  1286. Y=Y
  1287. U=U
  1288. I=I
  1289. O=O
  1290. P=P
  1291. A=A
  1292. S=S
  1293. D=D
  1294. F=F
  1295. G=G
  1296. H=H
  1297. J=J
  1298. K=K
  1299. L=L
  1300. Z=Z
  1301. X=X
  1302. C=C
  1303. V=V
  1304. B=B
  1305. N=N
  1306. M=M
  1307. ESC=EBOX
  1308. DEL=BS
  1309. TIL=TILDA
  1310. CAPS=CAPS
  1311. LEFT=5
  1312. DOWN=6
  1313. UP=7
  1314. RIGHT=8
  1315. BACK=DEL
  1316. MINUS=-
  1317. PLUS=+
  1318. COMMA=,
  1319. POINT=.
  1320. ENTER=ENT
  1321. SPACE=SPC
  1322. LB=[
  1323. RB=]
  1324. COL=COLON
  1325. TAB=TAB
  1326. ;HOME=N7
  1327. ;END=N1
  1328. ;PGUP=N8
  1329. ;PGDN=N2
  1330. N1=N1
  1331. N2=N2
  1332. N3=N3
  1333. N4=N4
  1334. N5=N5
  1335. N6=N6
  1336. N7=N7
  1337. N8=N8
  1338. N9=N9
  1339. N0=N0
  1340. NP=NPOINT
  1341. QUOTE=QUOTE
  1342. SLASH=/
  1343. BACKSL=\
  1344. F1=F1
  1345. F2=F2
  1346. F3=F3
  1347. F4=F4
  1348. F5=F5
  1349. F6=GBOX
  1350. GRDIV=NSLASH
  1351. GRMUL=NSTAR
  1352. GRSUB=NMINUS
  1353. GRADD=NPLUS
  1354. PGUP=RUS
  1355. PGDN=LAT
  1356.  
  1357. LSHIFT=CAP
  1358. RSHIFT=SYM
  1359.  
  1360. ;N4=KLEFT
  1361. ;N6=KRIGHT
  1362. ;N8=KUP
  1363. ;N2=KDOWN
  1364. ;N5=KFIRE
  1365. ;N1=KLEFT KDOWN
  1366. ;N3=KRIGHT KDOWN
  1367. ;N7=KUP KLEFT
  1368. ;N9=KUP KRIGHT
  1369.