/* aplfloat.c */
/*****************************************************************************/
/* SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only */
/* */
/* AS */
/* */
/* APPLE<->IEEE Floating Point Conversion on host */
/* */
/*****************************************************************************/
#include "stdinc.h"
#include <errno.h>
#include <string.h>
#include "errmsg.h"
#include "asmerr.h"
#include "strcomp.h"
#include "as_float.h"
#include "aplfloat.h"
/*!------------------------------------------------------------------------
* \fn as_float_2_apl4(as_float_t inp, Word *p_dest)
* \brief convert from host to Apple II 4 byte float format
* \param inp value to dispose
* \param p_dest where to dispose
* \return 0 or error code (<0)
* ------------------------------------------------------------------------ */
int as_float_2_apl4(as_float_t inp, Word *p_dest)
{
Boolean round_up;
as_float_dissect_t dissect;
/* Dissect number: */
as_float_dissect(&dissect, inp);
/* NaN and Infinity cannot be represented: */
if ((dissect.fp_class == AS_FP_NAN)
|| (dissect.fp_class == AS_FP_INFINITE))
return -EINVAL;
/* (3) Denormalize small numbers: */
while ((dissect.exponent < -128) && !as_float_mantissa_is_zero(&dissect))
{
dissect.exponent++;
as_float_mantissa_shift_right(dissect.mantissa, 0, dissect.mantissa_bits);
}
/* Build Two's complement. Note the sign becomes part of the
mantissa, which is afterwards one bit longer: */
as_float_mantissa_twos_complement(&dissect);
/* Normalize, so that topmost bits of mantissa are unequal. This happens
for powers of two, after negating: */
switch (as_float_mantissa_extract(&dissect, 0, 2))
{
case 0:
case 3:
if (dissect.exponent > -128)
{
dissect.exponent--;
as_float_mantissa_shift_left(dissect.mantissa, 0, dissect.mantissa_bits);
}
break;
}
/* (4) Round mantissa. We will use 24 of them. So the "half LSB" bit
to look at is bit 24, seen from left: */
if (as_float_get_mantissa_bit(dissect.mantissa, dissect.mantissa_bits, 24))
{
if (!as_float_mantissa_is_zero_from(&dissect, 25)) /* > 0.5 */
round_up = True;
else /* == 0.5 */
round_up = as_float_get_mantissa_bit(dissect.mantissa, dissect.mantissa_bits, 23);
}
else /* < 0.5 */
round_up = False;
if (round_up)
{
as_float_mant_t round_sum;
(void)as_float_mantissa_add_bit(round_sum, dissect.mantissa, 24, dissect.mantissa_bits);
/* overflow during round-up? */
if ((round_sum[0] ^ dissect.mantissa[0]) & 0x80000000ul)
{
dissect.exponent++;
/* Arithmetic right shift of signed number to preserve sign: */
as_float_mantissa_shift_right(round_sum, as_float_get_mantissa_bit(dissect.mantissa, dissect.mantissa_bits, 0), dissect.mantissa_bits);
}
memcpy(dissect.
mantissa, round_sum
, sizeof(dissect.
mantissa));
}
/* After knowing final exponent, check for overflow: */
if (dissect.exponent > 127)
return -E2BIG;
/* (5) mantissa zero means exponent is also zero */
if (as_float_mantissa_is_zero(&dissect))
dissect.exponent = 0;
/* (7) Assemble: */
p_dest[0] = (((dissect.exponent + 128) << 8) & 0xff00ul)
| as_float_mantissa_extract(&dissect, 0, 8);
p_dest[1] = as_float_mantissa_extract(&dissect, 8, 16);
return 0;
}