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797 DimkaM 1
[*]
2
; unreal speccy configuration file
3
 
800 DimkaM 4
UNREAL=0.39.0   ; make sure you don't have old INI version
797 DimkaM 5
 
6
 
7
[MISC]
8
; give idle timeslices to other applications
9
ShareCPU=1      ; 1 - only for fast CPUs (incompatible with SoundDrv=none)
10
;
11
HighPriority=1  ; boost process priority, disabled on ShareCPU=0
12
;
13
SyncMode=SOUND ; video synchronization method: sound, tsc, video
14
;
15
HighResolutionTimer=0 ; 1 - set system timer resolution to 1ms, 0 - default timer resolution (~15ms)
16
;
17
; high memory: PENTAGON, SCORPION, PROFSCORP, PROFI, ATM450, ATM710, ATM3, KAY, PLUS3, QUORUM
18
HIMEM=PENTAGON
19
; memory size, KB. pentagon,atm2: 128/256/512/1024, scorp,kay: 256/1024,
20
; ATM450: 512/1024, profi: 1024 only, quorum: 128/1024
21
RAMSize=128
22
; Lock memory above 128k when loading sna128 (pentagon only)
23
Sna128Lock=1
24
; intercept rom tape loader for faster loading
25
TapeTraps=1
26
; start tape on ROM load routine
27
TapeAutoStart=1
28
; cmos on DFF7/BFF7: none, DALLAS (pc chip), or 512Bu1 (russian chip)
29
CMOS=none
30
; cache size: 16,32 or 0 - disabled. no effect for ATM-4.50 model
31
Cache=0
32
; bits, that can't be updated by Z80 and cleared by RESET (decimal value)
33
; ex: mask=3 - disable HWMC and 512x192, mask=255 - disable all additional hardware
34
EFF7mask=0      ; EFF7mask=0 - all pentagon features on
35
;
36
SMUC=0          ; enable/disable NVRAM + CMOS RTC
37
;
38
RESET=MENU       ; may be: BASIC,DOS,MENU,SYS
39
;
40
ZC=0             ; enable/disable Z-Controller
41
;
42
HideConsole=0   ; for gui freaks, who annoyed by main console window, set to 1
43
;
44
ConfirmExit=0   ; 1 for exit confirmation message
45
;
46
; help filename
47
Help=help_eng.html
48
 
49
; directory with zx-files
50
DIR=.
51
 
52
; Kondrat'yev ISA modem emulated through windows modem on COM-port
53
; if you own internal PCI modem, use "settings/input" dialog to find out port
54
Modem=NONE      ; NONE or COM1-COM255
55
 
56
 
57
[AUTOLOAD]
58
; disk images and snapshot, loaded at startup
59
; file may be compressed, but only one file in archive is allowed
60
;c:\zx\us032atm\atmmm4.trd
61
;c:\zx\sys.trd
62
diskA=
63
diskB=
64
diskC=
65
diskD=
66
;snapshot=demo1.sna
67
DefaultDrive=Auto ; Auto, A, B, C, D
68
 
69
 
70
[INPUT]
71
; default/bk08/quorum
72
ZXKeyMap=default
73
; you can define own layout, naming section in this INI file [ZX.KEYS.myname]
74
; create layouts for xas/storm/zxasm/alasm/zxword/sts/etc yourself, i'm bored
75
KeybLayout=default
76
KeybPCMode=0    ; when enabled, using pc defaults, ex: SHIFT+7 => &
77
Mouse=KEMPSTON  ; mouse type: NONE/KEMPSTON/AY
78
Wheel=KEMPSTON  ; mouse wheel: NONE/KEMPSTON/KEYBOARD
79
JoyMouse=0      ; emulate kempston joystick on mouse
80
MouseScale=0    ; logarithmic scale: ZX_mouse=PC_mouse*2^(Scale), valid: [-3;3]
81
SwapMouse=0     ; swap left and right mouse buttons
82
KJoystick=1     ; emulate kempston joystick on keyboard and/or gameport
83
FJoystick=0     ; emulate fuller joystick on keyboard and/or gameport
84
Matrix=1        ; emulate keymatrix effect
85
Fire=KFIRE      ; autofire key -> kempston
86
FireRate=1      ; autofire button up/down delay (INTs)
87
AltLock=1       ; does not update ZX-SPECTRUM keyboard while ALT pressed
88
ATMKBD=0        ; ATM PC/XT keyboard controller
89
Joy=0           ; Joystick id (0, 1, ...)
90
 
91
; clipboad paste delays
92
HoldDelay=2
93
ReleaseDelay=5
94
NewlineDelay=20
95
 
96
 
97
[ULA]
98
Frame=71680      ; t-states in frame
99
Paper=17989      ; t-states before paper
100
Line=224         ; t-states in line
101
int=50           ; int freq
102
intlen=32        ; int length in t-states
103
EvenM1=0         ; align M1 cycle to even T-state (for scorpion)
104
4TBorder=0       ; update border every 4T states (for scorpion)
105
FloatBus=0       ; unstable data bus
106
FloatDOS=0       ; unstable data bus in TR-DOS mode
107
PortFF=0         ; enable/disable port FF
108
mcx_small=320    ; visible multicolor area width (small border)
109
mcy_small=240    ; visible multicolor area height (small border)
110
b_top_small=24   ; top border height (small border)
111
b_left_small=32  ; left border width (small border)
112
mcx_full=384     ; visible multicolor area width (full border)  
113
mcy_full=288     ; visible multicolor area height (full border) 
114
b_top_full=48    ; top border height (full border)              
115
b_left_full=64   ; left border width (full border)              
116
 
117
Preset=PENTAGON     ; don't use above settings and load preset
118
 
119
; PRESET.NAME=FRAME,PAPER,LINE,INT,INTLEN,EvenM1,4TBorder,floatBus,floatDOS,PortFF,
120
; mcx_small,mcy_small,b_top_small,b_left_small,mcx_full,mcy_full,b_top_full,b_left_full
121
PRESET.PENTAGON=71680,17989,224,50,32,0,0,0,0,0,320,240,24,32,384,288,48,64
122
PRESET.SCORPION=69888,14344,224,50,32,1,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
123
PRESET.SCORPION_TURBO+=70784,14344,224,50,32,0,1,0,0,1,320,240,24,32,384,288,48,64 ; thanks to Faster
124
PRESET.ATM1_2_3.5MHz=69888,14395,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64 ; thanks to DDp
125
PRESET.ATM1_2_7.0MHz=99880,17989,224,50,32,0,0,0,0,1,320,240,24,32,384,288,48,64
126
PRESET.PROFI=69888,12580,224,50,28,0,0,0,0,0,320,240,24,32,384,288,48,64 ; thanks to DDp
127
PRESET.KAY1024=69887,16132,224,50,32,0,1,0,0,0,320,240,24,32,384,296,56,64 ; (подгон под kay_demo)
128
 
129
; ATM 7.10 hi-res video modes swap RAM/CPU address bus A5-A7<=>A8-A10
130
AtmMemSwap=0
131
; reprogram color DACs with ATM palette. with this option
132
; noflic filter works only in fullscreen 16/32-bit,
133
; colors of system leds are also affected
134
UsePalette=1
135
ProfiMonochrome=0
136
;
137
ULAPlus=0     ; enable/disable ULA+
138
 
139
[VIDEO]
140
 
141
VSync=0       ; enable for slower, but less jerky screen repaint.
142
              ; uses backbuffer - requires twice more video memory
143
              ; WARNING: eats a lot of cpu time!
144
 
145
FullScr=0     ; start at full-screen. windowed mode can be used only for
146
              ; GDI, Blitter or Overlay video filter / driver
147
 
148
Refresh=0     ; monitor refresh rate in fullscreen mode (0-default).
149
              ; for video=resampler, the more - the better
150
 
151
Border=small  ; border size:            none / small / wide
152
NoFlic=0      ; apply noflic filter
153
AltNoFlic=0   ; use interlaced algorithm for video=double
154
FlashColor=0  ;
155
 
156
MinRes=480    ; minimal screen y-resolution in fullscreen mode
157
              ; use 480 or higher to avoid switching mode when entering monitor
158
              ; use 1024 to force 1280x1024 on LCD instead of 1280x960
159
 
160
 
161
ChunkSize=auto  ; 2,4, or auto-detect (only for ch* videofilters)
162
PixelScroll=0   ; detect per-pixel scrolling for video=text
163
 
164
 
165
; frame resampler options:
166
rsm.frames=4  ; frames to mix (2-8)
167
 
168
; fir interpolation mode:
169
; 2C - 12hz cut-off (gigascreen), 3C - 8hz cut-off (3-color)
170
; FULL - full details (scrollers), SIMPLE - average of last 2 frames
171
rsm.mode=2C
172
 
173
 
174
; scale factor for 'video=advmame'. accepted values: 2,3,4
175
; 4x scale requires 1280x960 pixels. use border=none, if your monitor displays only 1024x768
176
scale=2
177
 
178
; window scale factor (for hardware stretching)
179
winscale=1
180
 
181
; video filter/renderer
182
 
183
video=double
184
 
185
; values for video filter:
186
;  normal - fastest, but supports only standart spectrum screen, noflic, flash-color and HWMC
187
;  double - slower, but offers better quality and works in: pentagon 512x192, profi 512x240, ...
188
;  triple - 3x picture scale
189
;  quad - 4x picture scale, designed to use in LCD with 1280x1024 to avoid hardware stretching
190
;         use with minres=1024 to avoid 1280x960 mode
191
;  text - converts 4x8 fonts to 8x8 or 8x16 (for reading e-zines)
192
;  resampler - converts spectrum 50hz-int into 60/75/80/... hz display refresh
193
;  bilinear - color interpolation (MMX)
194
;  scale - fake 'vector' scaling
195
;  advmame - 2x,3x,4x scaling algorithm from AdvanceMAME project
196
;  tv - color TV emulation, windowed mode
197
;  ch_ov - chunky (fast), windowed mode (overlay, 16bit)
198
;  ch_hw - chunky (fast), windowed mode (hardware accel, 32bit)
199
;  ch_bl - chunky (filtered,320x240x16)
200
;  ch_b  - chunky (filtered,640x480x16)
201
;  ch4true - 32bit 4x4 chunky, full color precision (slow, but no special hardware reqd)
202
 
203
; driver for video=normal/double/triple/quad/text
204
 
205
driver=blt
206
 
207
; video driver:
208
;   ddraw - direct access to video memory, fullscreen only, fastest
209
;   ddrawh, ddrawt - fullscreen 16- and 32-bit modes
210
;   gdi   - standart windows driver (slowest, but most compatible)
211
;   blt   - hardware blitter. recommended for accelerated cards (geforce4/etc)
212
;   ovr   - video overlay. recommended in windowed mode for slow video cards
213
;   d3d   - hardware scaling via direct 3d surface (dx9 required)
214
;   d3de  - hardware scaling via direct 3d surface (dx9 required) fullscreen only
215
 
216
fastlines=0 ; for video=double - draw twice faster in expense of visual quality
217
            ; for video=anti64 - 4x8->8x8, else 4x8->8x16
218
 
219
; use overlay is faster, but you'll get wrong colors if videocard can't
220
; use RGB555/RGB565 pixels formats for overlay (such as all nVidia cards)
221
; some video cards do interpolation in overlay mode,
222
; even if we don't requested it
223
 
224
ScanIntens=100;45  ; (%) bright for scan lines when video=double,fastlines=0
225
               ; only for true-color and high-color modes
226
               ; 8-bit modes use palette values ZN,ZB
227
 
228
; ignore these filters
229
Hide= ;ch_bl,ch_ov,ch4true
230
 
231
; update border for CPU expensive filters
232
Update=1
233
; how much frames to skip before displaying frame (for PCI video set to 2)
234
SkipFrame=0
235
; don't wastetime on drawing when running on max speed
236
SkipFrameMaxSpeed=64
237
; screenshot format: SCR, BMP, PNG
238
ScrShot=PNG
239
; directory for screenshots (without '\' at end)
240
ScrShotDir=.
241
; when enabled, displays videocard vendor id, device id, card name
242
; (warning: sometimes uses driver database at http://crl.microsoft.com !!!)
243
; when disabled, faster startup but no additional information
244
DetectModel=0
245
 
246
; apply filter for 1x2 Atari chunks. situable for games, converted from XL,
247
; like SpyVsSpy, Flying Shark. presets for games defined in [COLORS] section
248
; (for now, filter works in 8-bit and 16-bit-normal /not-double/ modes)
249
;AtariPreset=fl_shark_red_palette
250
AtariPreset=none
251
 
252
 
253
; ffmpeg settings
254
; exec:       path and name of ffmpeg executable (without quotes)
255
; newconsole: 1 - open new console for ffmpeg output,
256
;             0 - print ffmpeg output into emul's console (useful for debug)
257
; parm:       encoding settings (see ffmpeg doc)
258
; vout:       output video file name (use '#' sign for sequence number substitution)
259
ffmpeg.exec=ffmpeg.exe
260
ffmpeg.newconsole=1
261
 
262
; ffmpeg encoding options
263
; -ss 00:00:00.500   - skip first 500 ms (skip 25 frames with status line)
264
; -af volume=3.0     - gain sound volume by 3
265
; -vf "..."          - apply video filter
266
; -r 25              - set 25 fps
267
; -c:a ...           - set audio codec ("copy" for uncompressed wav)
268
; -c:v ...           - set video codec ("copy" for uncompressed rgb24)
269
; -b:a 320k          - set bitrate for audio
270
; -b:v 2800k         - set bitrate for video
271
 
272
;# mp3:320kbps, x264:baseline,10
273
ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -ss 00:00:00.500
274
ffmpeg.vout=video#.avi
275
 
276
;# mp3:320kbps, x264:lossless
277
;ffmpeg.parm=-c:a libmp3lame -b:a 320k -af volume=3.000000 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
278
;ffmpeg.vout=video#.avi
279
 
280
;# wav, x264:lossless
281
;ffmpeg.parm=-c:a copy -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -crf 0 -ss 00:00:00.500
282
;ffmpeg.vout=video#.avi
283
 
284
;# uncompressed
285
;ffmpeg.parm=-c:a copy -c:v copy -ss 00:00:00.500
286
;ffmpeg.vout=video#.avi
287
 
288
;# Image sequence: PNG
289
;ffmpeg.parm=
290
;ffmpeg.vout=video#_%06d.png
291
 
292
;# PAL DVD video
293
;  MUST use picture size greater than 720x576 (for example, DOUBLE SIZE and COMPLETE border)!
294
;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "crop=720:576,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
295
;ffmpeg.vout=video#.mpg
296
 
297
;# PAL DVD video
298
;  MUST use picture size lower than 720x576 (and DOUBLE SIZE for correct interlace)!
299
;ffmpeg.parm=-af volume=3.000000 -bf 2 -vf "pad=720:576:(ow-iw)/2:(oh-ih)/2,tinterlace=mode=interlacex2" -aspect 4:3 -target pal-dvd -r 25 -b:v 2800k -ss 00:00:00.500
300
;ffmpeg.vout=video#.mpg
301
 
302
;# RTMP streaming: justin.tv
303
;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -f flv 
304
;ffmpeg.vout=rtmp://live.justin.tv/app/live_74829844_mfrdpoeg034tn03gn03ring3f0rngc
305
 
306
;# RTMP streaming: own3d.tv
307
;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -f flv 
308
;ffmpeg.vout=rtmp://live.eu.own3d.tv/live/b8493921_949585_kjhb5632l3l1
309
 
310
;# RTMP streaming: twitch.tv
311
;ffmpeg.parm=-af volume=3.000000 -r 10 -ss 00:00:00.500 -c:v libx264 -pix_fmt yuvj420p -preset:v veryfast -profile:v baseline -crf 10 -bufsize 1835k -f flv
312
;ffmpeg.vout=rtmp://live.justin.tv/app/live_sub_5b8ed4fae83fe83e920227337beab7e73b7a3ba3
313
 
314
 
315
 
316
[BETA128]
317
Beta128=1
318
Noise=0 ; seek noise
319
Traps=1 ; intercept sector save/load routines in TR-DOS ROM for faster loading
320
Fast=1  ; disable all FDD/FDC delays. some programs will not work
321
IL=1    ; sector interleave (1=1:1, 2=2:1, 3=3:1) applied when loading TRD/SCL
322
        ; if you prefer fast=0, set to 2 for 3d13 loaders, to 1 for turbo-loaders
323
BOOT=boot6.$b
324
 
325
[SOUND]
326
SoundFilter=0   ; lowpass filter (good for beeper)
327
SoundDrv=ds     ; wave, ds or none
328
RejectDC=1      ; reject DC component of output sound
329
 
330
; sound buffer size for SoundDrv=wave
331
; the more buffer, the more delay before sound playing...
332
; if sound is jerky, try SoundBuffer=16
333
; for really fast computers with windows 2000, try SoundBuffer=4
334
SoundBuffer=auto;10  ; only for SoundDrv=wave
335
 
336
DSPrimary=0;1     ; use primary buffer for DSound. no sound in background.
337
                ; useful only for troubleshooting
338
 
339
 
340
; when [SOUND] Enabled=0, emulator runs on maximum speed
341
Enabled=1
342
 
343
Fq=44100        ; check maximum sampling rate in your soundcard manual
344
                ; setting freq not supported by hardware
345
                ; will cause resampling and degrade quality and performance
346
 
347
GSType=none     ; BASS, Z80 or NONE
348
GSReset=0       ; reinit GS on reset
349
 
350
SD=0            ; enable/disable soundrive
351
CovoxFB=0       ; enable/disable pentagon covox
352
CovoxDD=0       ; enable/disable scorpion covox
353
 
354
Saa1099=0       ; enable/disable saa1099
355
 
356
; max sound volume is 8192. set to 0 to completely disable sound device
357
BeeperVol=8192     ; most popular sound device
358
MicOutVol=1000     ; tape saving
359
MicInVol=1000      ; tape loading
360
AYVol=8192         ; volume of each channel
361
CovoxFBVol=8192    ; pentagon covox
362
CovoxDDVol=6000    ; scorpion covox
363
SDVol=4000         ; soundrive
364
GSVol=8000         ; general sound (for both high- and low- level emulation modes)
365
BASSVol=8000       ; MOD-player of BASS.DLL
366
 
367
[NGS]           ; neo gs settings
368
RamSize=2048    ; ngs ram size 2048, 4096
369
; sdcard image
370
SDCARD=
371
 
372
[SAA1099]
373
FQ=8000000
374
 
375
[AY]
376
Chip=YM                         ; bus reaction (none/AY/YM/YM2203)
377
FQ=1774400                      ; chip clock fq
378
Stereo=ABC                      ; AY stereo mode - any of STEREO.*
379
VolTab=default.YM               ; volume table - any of VOLTAB.*
380
UseSamples=0                    ; 0 - square tones, 1 - digital samples (low quality)
381
; double-AY scheme:
382
;   none    - no soundchip
383
;   default - single AY/YM
800 DimkaM 384
;   FULLER  - fuller box (single AY/YM) (0x3F, 0x5F)
797 DimkaM 385
;   PSEUDO  - pseudo-turbo (one port for two devices + some phase shift)
386
;   QUADRO  - pentagon 2nd AY on #AFFD,#EFFD
387
;   POS     - power of sound turbo-AY (bit 0 of port #1F)
388
;   CHRV    - NedoPC turbo-sound (switch chip on selection reg #FE/FF)
389
Scheme=default;CHRV;default
390
 
391
 
392
; STEREO.PRESET_NAME=A_left,A_right,B_left,B_right,C_left,C_right
393
; (you can define your custom presets, all numbers are from [0; 100])
394
STEREO.ABC=100,10,66,66,10,100
395
STEREO.ACB=100,10,10,100,66,66
396
STEREO.BAC=66,66,100,10,10,100
397
STEREO.mono=66,66,66,66,66,66
398
STEREO.unreal=90,20,66,66,20,90
399
 
400
; volume tables
401
VOLTAB.default.AY=0000,0340,04C0,06F2,0A44,0F13,1510,227E,289F,414E,5B21,7258,905E,B550,D7A0,FFFF
402
VOLTAB.default.YM=0000,0000,00EF,01D0,0290,032A,03EE,04D2,0611,0782,0912,0A36,0C31,0EB6,1130,13A0,1751,1BF5,20E2,2594,2CA1,357F,3E45,475E,5502,6620,7730,8844,A1D2,C102,E0A2,FFFF
403
VOLTAB.BULBA_OPEN.AY=0000,1111,2222,3333,4444,5555,6666,7777,8888,9999,AAAA,BBBB,CCCC,DDDD,EEEE,FFFF
404
VOLTAB.BULBA_OPEN.YM=0000,0000,041A,08D4,11A8,1A7B,234F,2C23,34F7,3DCB,469F,4F72,5846,611A,69EE,72C2,7B96,8469,8D3D,9611,9EE5,A7B9,B08D,B960,C234,CB08,D3DB,DCB0,E584,EE57,F72B,FFFF
405
VOLTAB.DELPHISPEC=0136,0170,01B5,0208,026A,02DF,0369,040E,04D2,05BB,06CF,0818,099F,0B6F,0D97,1026,1332,16D0,1B1D,203A,264D,2D85,361A,404D,4C6C,5AD4,6BF3,804D,987C,B53B,D764,FFFF
406
VOLTAB.X128=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
407
VOLTAB.YASE=0000,0200,0500,0700,0A00,0C00,1200,1600,1D00,2200,2600,2C00,3F00,3F00,3F00,FF00
408
VOLTAB.ZXMAK=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
409
;original Lion17.YM=0000,0156,0228,033A,0502,086F,0CD4,17B9,1AF0,2E8D,4047,4F47,6528,7B19,92E1,AAAA
410
;original Lion17.AY=0000,0014,007F,00BF,00FA,0139,0175,01BB,0241,02F1,03F2,04B2,05DE,076B,08BA,0A0F
411
VOLTAB.Lion17.YM=0000,0201,033C,04D7,0783,0CA6,133E,2395,2868,45D3,606A,76EA,97BC,B8A5,DC51,FFFF
412
VOLTAB.Lion17.AY=0000,01FD,0CA0,12FD,18DA,1F1E,2515,2C0A,395C,4ADC,6468,777F,9552,BCCA,DE18,FFFF
413
;original Vaggelis Kapartzianis=00,03,04,05,06,07,08,0A,0C,0E,11,15,19,1D,23,2A
414
VOLTAB.Vaggelis Kapartzianis=0000,1249,1861,1E79,2492,2AAA,30C2,3CF3,4924,5555,679E,7FFF,9860,B0C2,D554,FFFF
415
VOLTAB.RAMSOFT.AY=0000,0364,0500,0700,0A80,1000,1600,2300,2A00,4300,5C00,7300,9180,B400,D800,FFFF
416
VOLTAB.RAMSOFT.YM=0000,0000,00F8,01C2,029E,033A,03F2,04D7,0610,077F,090A,0A42,0C3B,0EC2,1137,13A7,1750,1BF9,20DF,2596,2C9D,3579,3E55,4768,54FF,6624,773B,883F,A1DA,C0FC,E094,FFFF
417
VOLTAB.R80=0000,0201,033C,04D7,0783,0CA6,133E,2396,2868,45D4,606A,76EA,97BC,B8A6,DC52,FFFF
418
 
419
[COLORS]
420
color=alone     ; default
421
 
422
; palette format:
423
; name=ZZ,ZN,NN,NB,BB,ZB:R11,R12,R13;R21;R22;R23;R31;R32;R33
424
; where ZZ,NN,BB - bright levels for black,normal,and bright colors
425
; ZN,NB,ZB - bright levels for zero+normal, normal+bright, zero+bright
426
;            for GIGASCREEN and FLASH-COLORS
427
; Rnn - matrix for post-processing:
428
;  real_Red    = (Red*R11 + Green*R12 + Blue*R13) / 0x100
429
;  real_Green  = (Red*R21 + Green*R22 + Blue*R23) / 0x100
430
;  real_Blue   = (Red*R31 + Green*R32 + Blue*R33) / 0x100
431
;
432
; note: emulator uses 8-bit precision for color components,
433
; 8-bit filters: use 6 bit precision (VGA palette limitation)
434
; overlay & hi-color: truncates results to 5 bit
435
; true color: no quality loss
436
;
437
; R, G, B - 0..0xFF
438
; R11..R33 - 0..0x100
439
; palette settings does not affect chunky modes
440
;
441
; default=00,80,C0,E0,FF,C8:100,00,00;00,100,00;00,00,100
442
 
443
Mars=00,80,C0,E0,FF,C8:100,00,00;40,C0,00;00,40,C0
444
Ocean=20,80,A0,C0,E0,A8:D0,00,30;00,D0,30;00,00,100
445
Grey=00,80,C0,E0,FF,C8:49,92,24;49,92,24;49,92,24
446
alone=00,60,A0,E0,FF,A0:100,00,00;00,100,00;00,00,100
447
pulsar=00,76,CD,E9,FF,9F:100,00,00;00,100,00;00,00,100
448
ATM=00,55,AA,E0,FF,80:100,00,00;00,100,00;00,00,100
449
 
450
; presets for atari-like mode
451
; format: <PAPER><INK>:<COL1><COL2><COL3><COL4> [ , <PAPER><INK>:<COL1><COL2><COL3><COL4> ]*
452
; color is a mix of 2 pure spectrum colors, e.g. 11=red+red=red, 47=green+white=light-green, etc...
453
atari.fl_shark_red_palette=06:EE666600
454
atari.test=70:00132177,0F:001199FF,34:33119944
455
 
456
 
457
[HDD]
458
Scheme=NONE     ; interface type: NONE/ATM/NEMO/NEMO-A8/NEMO-DIVIDE/SMUC/PROFI/DIVIDE
459
SkipReal=1;1  ; disable work with physical drives. faster startup when
460
            ; you have no connected spectrum drive(s)
461
 
462
CDROM=SPTI ;ASPI;SPTI  ; SPTI (native WinNT) or ASPI (use 3rd-party library wnaspi32.dll)
463
 
464
; for image file, specify filename with full path, else it'll not work
465
 
466
; master device. specify image filename or <MODEL,SERIAL> to use real drive
467
Image0=
468
;D:\CPM.HDD
469
CHS0=20/16/63  ; max size, accessible through CHS. not used for real drive
470
LBA0=20160;412110     ; max size, accessible through LBA. not used for real drive
471
HD0RO=1         ; read only flag
472
CD0=0           ; 1 if image is cdrom
473
; slave device. empty filename used for disconnected device
474
Image1=
475
;<SAMSUNG CD-ROM SC-140F,>
476
;<_NEC CD-RW NR-7800B>
477
;<SONY DVD RW DRU-710A,May26,2005>
478
CHS1=0/0/0
479
LBA1=0
480
HD1RO=0
481
CD1=0            ; 1 if image is cdrom
482
 
483
[ZC]            ; Z-Controller settings
484
; sdcard image
485
SDCARD=
486
 
487
[ROM]
488
; general sound firmware
489
GS=bootgs.rom
490
 
491
; 64/128/512/1024K ROM images (single file)
492
 
493
ATM1=atm103rs.rom
494
 
495
;ATM2=Xbios103.rom
496
ATM2=bios_1_07_13.rom
497
;ATM2=glukatm.rom
498
 
499
ATM3=zxevo.rom
500
 
501
; standard PROFI 64K rom
502
PROFI=profi.rom
503
 
504
; standard scorpion 64K rom
505
SCORP=scorp295.rom
506
 
507
; for SMUC 512k ROM, use file.rom:0 and file.rom:1 to select active bank
508
PROFROM=scorp_prof401.rom:0
509
 
510
; standard +3 64K rom
511
PLUS3=plus341.rom
512
 
513
; standard quorum 64K rom
514
QUORUM=qu7v42.rom
515
 
516
 
517
 
518
; you can create own 64K-ROMSET, naming ini section [ROM.my_own_set]
519
; for empty ROMSET, single-file large ROM used (accordingly to memory model)
520
ROMSET=PENTAGON
521
 
522
[ROM.default]
523
title=Separate ROMs set
524
; service rom [optional]
525
sys=glukpen.rom
526
; basic48 - high 16K of sinclair rom [required!]
527
sos=2006.rom
528
; tr-dos [optional]
529
dos=dos6_10e.rom
530
; basic128 - low 16K of sinclair rom [optional]
531
128=qc_3_05.rom
532
 
533
[ROM.pentagon]
534
title=Pentagon-128 (32K) + TR-DOS
535
128=pentagon.rom:0
536
sos=pentagon.rom:1
537
dos=trd504tm.rom
538
sys=trd504tm.rom
539
 
540
[ROM.GLUK]
541
title=Mr Gluk Reset Service
542
128=qc_3_05.rom
543
sos=2006.rom
544
dos=dos6_10e.rom
545
sys=glukpen.rom
546
 
547
[ROM.scorpion]
548
title=Scorpion (64K,v2.95)
549
128=scorp295.rom:0
550
sos=scorp295.rom:1
551
sys=scorp295.rom:2
552
dos=scorp295.rom:3
553
 
554
[ROM.profi]
555
title=PROFI (64k)
556
sys=profi.rom:0
557
dos=profi.rom:1
558
128=profi.rom:2
559
sos=profi.rom:3
560
 
561
[ROM.KAY1]
562
title=KAY 2002 (64K,JV Kramis 0.3)
563
128=kay1024_v2_1_las.rom:0
564
sos=kay1024_v2_1_las.rom:1
565
sys=kay1024_v2_1_las.rom:2
566
dos=kay1024_v2_1_las.rom:3
567
 
568
[ROM.KAY2]
569
title=KAY 2000 (64K,JV Kramis 0.3)
570
128=kay1024.rom:0
571
sos=kay1024.rom:1
572
dos=kay1024.rom:2
573
sys=kay1024.rom:3
574
 
575
[ROM.KAY3]
576
title=KAY 98 (64K,JV Kramis 0.2)
577
sys=kay1024b.rom:0
578
dos=kay1024b.rom:1
579
128=kay1024b.rom:2
580
sos=kay1024b.rom:3
581
 
582
[ROM.48K]
583
title=ZX-Spectrum 48K
584
sos=48.rom
585
 
586
[ROM.48KTRDOS]
587
title=ZX-Spectrum 48K + TR-DOS
588
sos=48.rom
589
dos=trd504tm.rom
590
 
591
[ROM.128K]
592
title=ZX-Spectrum 128K
593
128=128.rom:0
594
sos=128.rom:1
595
 
596
[ROM.ATM2]
597
Title=BIOS1.07.13 for ATM2
598
sos=bios_1_07_13.rom:0
599
dos=bios_1_07_13.rom:1
600
128=bios_1_07_13.rom:2
601
sys=bios_1_07_13.rom:3
602
 
603
[ROM.PLUS3]
604
title=ZX-Spectrum +3
605
128=plus341.rom:0
606
sys=plus341.rom:1
607
dos=plus341.rom:2
608
sos=plus341.rom:3
609
 
610
 
611
[LEDS]
612
; enable leds
613
leds=1
614
; ay amplitude peaks on keyboard leds
615
KBD_AY=0
616
 
617
; led coordinates in pixels. comment out, if you don't want some led
618
; negative coordinates are offset from bottom and right
619
; WARNING! if you choose coordinates outside visible screen area
620
; emulator will crash
621
 
622
; AY volumes. color indicates noise, envelope or digital sound use
623
AY=1:1,1
624
; show Z80 t-states between HALTs and PC framerate
625
Perf=1:1,-11
626
PerfShowT=0             ; display used CPU t-states
627
 
628
; GS/TRDOS/TAPE read/write
629
LOAD=1:-24,1
630
; active input devices: keyboard, mouse, kempston
631
Input=1:20,1
632
; local time
633
Time=1:-32,-10
634
; on-screen watches (debugger)
635
OSW=0:-50,26
636
; zx-spectrum memory in dynamic: read/write/execute
637
MemBand=0:60,3
638
; bytes per pixel in memory band (allowed 64,128,256,512)
639
BandBpp=256
640
 
641
[ARC]
642
; these files are ignored
643
SkipFiles=*.nfo;*.txt;*.diz;*.inf;files.bbs;descript.ion
644
 
645
; you may add your own archivers!
646
 
647
; command line to extract all files without pathnames and without
648
; queries on overwrite, use %s to indicate archive filename;
649
; use archivers, that understand long filenames!
650
CAB=extrac32 /E /Y "%s"
651
ZIP=7z e -y "%s"
652
RAR=7z e -y "%s"
653
7Z=7z e -y "%s"
654
 
655
[SYSTEM.KEYS]
656
 
657
; pc keyboard:
658
;
659
;  ESC  F1  F2  F3  F4     F5  F6  F7  F8    F9  F10 F11 F12          PRSCR SCLOCK PAUSE
660
;  TIL   1   2   3   4   5   6   7   8   9   0 MINUS PLUS  BACK         INS HOME PGUP     NUMLOCK GRDIV GRMUL GRSUB
661
;  TAB   Q   W   E   R   T   Y   U   I   O   P   LB    RB               DEL END  PGDN        N7    N8    N9   GRADD
662
;  CAPS  A   S   D   F   G   H   J   K   L   COL QUOTE ENTER                                 N4    N5    N6
663
;  LSHIFT Z  X   C   V   B   N   M COMMA POINT SLASH RSHIFT BACKSL           UP              N1    N2    N3   GRENTER
664
;  LCONTROL LALT              SPACE                  RALT RCONTROL     LEFT DOWN RIGHT       N0          NP
665
 
666
; LMB,RMB,MMB - mouse buttons
667
; MWU,MWD - mouse wheel up/down
668
; JLEFT,JRIGHT,JUP,JDOWN,JFIRE - joystick/gamepad
669
; JB0..JB31 - joystick/gamepad buttons
670
 
671
; mouse & joystick "keys" can't be bound to commands, only to spectrum keys
672
 
673
; p.s.
674
;      CONTROL = LCONTROL or RCONTROL
675
;      ALT     = LALT or RALT
676
;      SHIFT   = LSHIFT or RSHIFT
677
; numlock must be on for N0-N9 and NP
678
 
679
; system commands:
680
; command=key1 [key2 [key3 [key4]]]
681
 
682
; keys active in emulation mode
683
 
684
main.exit=ALT F4           ; why do this?
685
main.lockmouse=MMB         ; read kempston mouse in windowed mode
686
main.monitor=ESC           ; for hackers only
687
main.selectfilter=F4       ; select video filter
688
main.selectdriver=SHIFT F4 ; select video driver for some filters
689
main.fullscreen=ALT ENTER  ; toggle full-screen on/off
690
main.pause=PAUSE           ; pause
691
main.selectfix=GRMUL       ; select video parameter
692
main.selectsnd=ALT GRMUL   ; select soundchip parameter or palette
693
main.incfix=SHIFT GRADD    ; fine tuneup
694
main.decfix=SHIFT GRSUB    ; fine tuneup
695
main.incfix10=GRADD        ; tuneup
696
main.decfix10=GRSUB        ; tuneup
697
main.leds=GRDIV            ; leds on/off
698
main.maxspeed=NUMLOCK      ; max speed on/off
699
main.pokedialog=F6         ; enter poke(s)
700
main.starttape=F7          ; start/stop tape
701
main.tapebrowser=SHIFT F7  ; tape browser
702
main.screenshot=ALT F8     ; screenshot
703
main.savevideo=CONTROL F8  ; save video
704
main.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
705
main.reset128=CONTROL SHIFT F12 ; reset to basic 128
706
main.resetsys=ALT F12      ; reset to service ROM
707
main.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
708
main.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
709
main.resetdos=CONTROL F12  ; reset to TR-DOS
710
main.resetcache=ALT CONTROL F12    ; reset to cache
711
main.nmi=ALT SHIFT F11     ; NMI without ROM switching
712
main.nmidos=CONTROL F11    ; TR-DOS magic
713
main.nmicache=ALT F11      ; NMI in cache
714
main.help=F1               ; show keys
715
main.settings=Alt F1       ; emulation settings (GUI)
716
main.save=F2               ; save disk/snapshot
717
main.load=F3               ; load disk/tape/snapshot
718
main.savesound=F5          ; save WAV/VTX
719
main.qsave1=ALT F2         ; quick save to qsave1.sna
720
main.qsave2=CONTROL F2     ; quick save to qsave2.sna
721
main.qsave3=SHIFT F2       ; quick save to qsave3.sna
722
main.qload1=ALT F3         ; quick load from qsave1.sna
723
main.qload2=CONTROL F3     ; quick load from qsave2.sna
724
main.qload3=SHIFT F3       ; quick load from qsave3.sna
725
main.keystick=SCLOCK       ; toggle keystick mode
726
main.autofire=ALT NUMLOCK  ; toggle autofire mode
727
main.saveall=F9            ; quick save cmos and disks
728
main.xtkbd=ALT CONTROL Z   ; enable/disable ATM XT keyboard (emulation controls blocked!)
729
main.pastetext=ALT SHIFT INS ; copy text from clipboard to keyboard buffer
730
main.size1=ALT 1           ; set normal window size (in windowed mode)
731
main.size2=ALT 2           ; set double window size (in windowed mode)
732
main.sizem=ALT 3           ; maximize window (in windowed mode)
733
main.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
734
main.border_none=ALT 4     ; set empty border
735
main.border_small=ALT 5    ; set small border
736
main.border_full=ALT 6     ; set full border
737
 
738
; keys in all monitor windows
739
 
740
mon.exit=ALT F4           ;
741
mon.emul=ESC              ; back to emulation
742
mon.bpdialog=ALT C        ; conditional breakpoints dialog
743
mon.gs=ALT G              ; gs status dialog
744
mon.pokedialog=ALT P      ; enter poke(s) F6 is already used
745
mon.tapebrowser=SHIFT F7  ; tape browser
746
mon.reset=F12             ; reset to [MISC]Reset=DOS/BASIC/MENU/SYS
747
mon.reset128=CONTROL SHIFT F12 ; reset to basic 128
748
mon.resetsys=ALT F12      ; reset to service ROM
749
mon.reset48=ALT SHIFT F12 ; reset to basic 48 with locked 128k memory
750
mon.resetbasic=SHIFT F12  ; reset to basic 48 with unlocked 128k memory
751
mon.resetdos=CONTROL F12  ; reset to TR-DOS
752
mon.resetcache=ALT CONTROL F12    ; reset to cache
753
mon.nmi=ALT SHIFT F11     ; NMI without ROM switching
754
mon.nmidos=CONTROL F11    ; TR-DOS magic
755
mon.nmicache=ALT F11      ; NMI in cache
756
mon.help=F1               ; show keys
757
mon.settings=ALT F1       ; emulation settings (GUI)
758
mon.save=F2               ; save disk/snapshot
759
mon.load=F3               ; load disk/tape/snapshot
760
mon.savesound=F5          ; save WAV/VTX
761
mon.qsave1=ALT F2         ; quick save to qsave1.sna
762
mon.qsave2=CONTROL F2     ; quick save to qsave2.sna
763
mon.qsave3=SHIFT F2       ; quick save to qsave3.sna
764
mon.qload1=ALT F3         ; quick load from qsave1.sna
765
mon.qload2=CONTROL F3     ; quick load from qsave2.sna
766
mon.qload3=SHIFT F3       ; quick load from qsave3.sna
767
mon.setrange=F6           ; set range of breakpoints
768
mon.resetrange=SHIFT F6   ; reset range of breakpoints
769
mon.screen=F9             ; show screen, as it present in video memory
770
mon.altscreen=SHIFT F9    ; show inactive screen
771
mon.rayscreen=ALT F9      ; show painted screen area until crt-ray (with MC, border & 2-scr effects)
772
mon.step=F7               ; single step
773
mon.stepover=F8           ; step over loops and calls
774
mon.exitsub=F11           ; trace until (sp)
775
mon.loadblock=ALT R       ; load memory block
776
mon.saveblock=ALT W       ; save memory block
777
mon.fillblock=ALT F       ; fill memory block with pattern
778
mon.setbank=ALT B         ; write to #7FFD
779
mon.sethimem=ALT M        ; write to model-specific extended memory port
780
mon.next=TAB              ; next window
781
mon.prev=SHIFT TAB        ; prev window
782
mon.dump=ALT D            ; toggle dump
783
mon.rip=ALT T             ; ripper's tool
784
mon.osw=ALT O             ; setup on-screen watches
785
mon.scrshot=ALT S         ; toggle screenshot/scrdump/watches
786
mon.setwatch=CONTROL U    ; set user-defined watch address
787
mon.switchay=ALT Y        ; switch active AY (turbo-sound)
788
mon.labels=CONTROL J      ; goto label
789
mon.memsearch=ALT F6      ; search in memory for changed values (cheats, etc)
790
mon.cpu=CONTROL TIL       ; switch to next cpu
791
mon.switchdump=CONTROL D  ; switch dump mode (mem/disk/cmos/nvram/comppal)
792
; keys in registers window
793
 
794
reg.left=LEFT           ; select register
795
reg.right=RIGHT         ; select register
796
reg.up=UP               ; select register
797
reg.down=DOWN           ; select register
798
reg.edit=ENTER          ; edit current register
799
reg.a=CONTROL A         ; edit A
800
reg.f=CONTROL F         ; edit flags
801
reg.bc=CONTROL B        ; edit BC
802
reg.de=CONTROL D        ; edit DE
803
reg.hl=H                ; edit HL
804
reg.pc=P                ; edit PC
805
reg.sp=S                ; edit SP
806
reg.ix=X                ; edit IX
807
reg.iy=Y                ; edit IY
808
reg.i=I                 ; edit i
809
reg.r=R                 ; edit R
810
reg.im=M                ; edit im
811
reg.iff1=CONTROL 1      ; edit iff1
812
reg.iff2=CONTROL 2      ; edit iff2
813
reg.SF=ALT S            ; toggle SF
814
reg.ZF=ALT Z            ; toggle ZF
815
reg.F5=ALT 5            ; toggle F5
816
reg.HF=ALT H            ; toggle HF
817
reg.F3=ALT 3            ; toggle F3
818
reg.PF=ALT P            ; toggle PF/PV
819
reg.NF=ALT N            ; toggle NF
820
reg.CF=ALT C            ; toggle CF
821
reg.codejump=QUOTE      ; goto address in code window under cursor
822
reg.datajump=COL        ; goto address in data window under cursor
823
 
824
; keys in cpu window
825
 
826
cpu.findpc=HOME         ; set cursor at PC
827
cpu.here=F4             ; trace to cursor
828
cpu.findtext=ALT F7     ; find string
829
cpu.findcode=CONTROL F7 ; find code with mask
830
cpu.goto=G              ; goto address
831
cpu.bpx=SPACE           ; breakpoint under cursor
832
cpu.asm=ENTER           ; edit instruction
833
cpu.setpc=Z             ; set PC to cursor
834
cpu.up=UP               ; move cursor up
835
;cpu.up=MWU             ; move cursor up
836
cpu.down=DOWN           ; move cursor down
837
;cpu.down=MWD           ; move cursor down
838
cpu.left=LEFT           ; move cursor left
839
cpu.right=RIGHT         ; move cursor right
840
cpu.pgdn=PGDN           ; next page
841
cpu.pgup=PGUP           ; prev page
842
cpu.save1=CONTROL 1     ; save cursor position to slot 1
843
cpu.save2=CONTROL 2
844
cpu.save3=CONTROL 3
845
cpu.save4=CONTROL 4
846
cpu.save5=CONTROL 5
847
cpu.save6=CONTROL 6
848
cpu.save7=CONTROL 7
849
cpu.save8=CONTROL 8
850
cpu.rest1=1             ; save cursor position to jumpstack, load from slot 1
851
cpu.rest2=2
852
cpu.rest3=3
853
cpu.rest4=4
854
cpu.rest5=5
855
cpu.rest6=6
856
cpu.rest7=7
857
cpu.rest8=8
858
cpu.back=BACK           ; pop cursor position from jumpstack
859
cpu.context=QUOTE       ; push cursor position and goto instruction operand
860
cpu.datajump=COL        ; jump to instruction operand in data window
861
cpu.labels=CONTROL L    ; show labels on/off
862
cpu.importl=CONTROL A   ; menu for importing labels from XAS/ALASM
863
 
864
; keys in memory dump window
865
 
866
mem.left=LEFT           ; cursor left
867
mem.right=RIGHT         ; cursor right
868
mem.up=UP               ; cursor up
869
mem.down=DOWN           ; cursor down
870
mem.pgup=PGUP           ; page up
871
mem.pgdn=PGDN           ; page down
872
mem.switch=CONTROL TAB  ; move to hex/ascii
873
mem.stline=HOME         ; start of line
874
mem.endline=END         ; end of line
875
mem.findtext=ALT F7     ; find text in memory / disk track
876
mem.findcode=CONTROL F7 ; find code with mask in memory / disk track
877
mem.goto=CONTROL G      ; goto address
878
mem.mem=CONTROL M       ; select memory editor
879
mem.diskphys=CONTROL V  ; select disk editor (physical track)
880
mem.disklog=CONTROL O   ; select disk editor (logical sectors)
881
mem.diskgo=CONTROL T    ; select drive/track/sector in diskeditor
882
mem.pc=CONTROL P        ; goto PC
883
mem.sp=CONTROL S        ; goto SP
884
mem.bc=CONTROL B        ; goto BC
885
mem.de=CONTROL D        ; goto DE
886
mem.hl=CONTROL H        ; goto HL
887
mem.ix=CONTROL X        ; goto IX
888
mem.iy=CONTROL Y        ; goto IY
889
 
890
 
891
 
892
[ZX.KEYS.default]
893
 
894
Name=unreal default
895
 
896
;               ZX keyboard layout:
897
;
898
;  1    2    3    4    5    6    7    8    9    0
899
;  Q    W    E    R    T    Y    U    I    O    P
900
;  A    S    D    F    G    H    J    K    L   ENT
901
; CAP   Z    X    C    V    B    N    M   SYM  SPC
902
 
903
; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
904
; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
905
 
906
; format:
907
; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
908
 
909
1=1
910
2=2
911
3=3
912
4=4
913
5=5
914
6=6
915
7=7
916
8=8
917
9=9
918
0=0
919
Q=Q
920
W=W
921
E=E
922
R=R
923
T=T
924
Y=Y
925
U=U
926
I=I
927
O=O
928
P=P
929
A=A
930
S=S
931
D=D
932
F=F
933
G=G
934
H=H
935
J=J
936
K=K
937
L=L
938
Z=Z
939
X=X
940
C=C
941
V=V
942
B=B
943
N=N
944
M=M
945
TIL=CAP 1
946
CAPS=CAP 2
947
PGUP=CAP 3
948
PGDN=CAP 4
949
LEFT=CAP 5
950
DOWN=CAP 6
951
UP=CAP 7
952
RIGHT=CAP 8
953
DEL=CAP 9
954
BACK=CAP 0
955
MINUS=SYM J
956
PLUS=SYM K
957
COMMA=SYM N
958
POINT=SYM M
959
ENTER=ENT
960
SPACE=SPC
961
LB=SYM 8
962
RB=SYM 9
963
COL=SYM Z
964
TAB=CAP SPC             ; break
965
INS=SYM W
966
HOME=SYM Q
967
END=SYM E
968
QUOTE=SYM P
969
SLASH=SYM C
970
BACKSL=SYM CAP
971
 
972
LSHIFT=CAP
973
RSHIFT=SYM
974
 
975
N4=KLEFT
976
N6=KRIGHT
977
N8=KUP
978
N2=KDOWN
979
N5=KFIRE
980
N1=KLEFT KDOWN
981
N3=KRIGHT KDOWN
982
N7=KUP KLEFT
983
N9=KUP KRIGHT
984
 
985
MWU=CAP 7
986
MWD=CAP 6
987
 
988
JLEFT=KLEFT
989
JRIGHT=KRIGHT
990
JUP=KUP
991
JDOWN=KDOWN
992
JFIRE=KFIRE
993
 
994
JB1=1
995
JB2=2
996
JB3=3
997
JB4=4
998
JB5=5
999
JB6=6
1000
JB7=7
1001
JB8=8
1002
 
1003
[ZX.KEYS.XAS]
1004
 
1005
Name=XAS 7.xx (incomplete)
1006
 
1007
1=1
1008
2=2
1009
3=3
1010
4=4
1011
5=5
1012
6=6
1013
7=7
1014
8=8
1015
9=9
1016
0=0
1017
Q=Q
1018
W=W
1019
E=E
1020
R=R
1021
T=T
1022
Y=Y
1023
U=U
1024
I=I
1025
O=O
1026
P=P
1027
A=A
1028
S=S
1029
D=D
1030
F=F
1031
G=G
1032
H=H
1033
J=J
1034
K=K
1035
L=L
1036
Z=Z
1037
X=X
1038
C=C
1039
V=V
1040
B=B
1041
N=N
1042
M=M
1043
SHIFT=CAP
1044
CONTROL=SYM
1045
 
1046
[ZX.KEYS.ACEDIT]
1047
 
1048
; layout created by Alone Coder
1049
 
1050
Name=ACEdit
1051
 
1052
1=1
1053
2=2
1054
3=3
1055
4=4
1056
5=5
1057
6=6
1058
7=7
1059
8=8
1060
9=9
1061
0=0
1062
Q=Q
1063
W=W
1064
E=E
1065
R=R
1066
T=T
1067
Y=Y
1068
U=U
1069
I=I
1070
O=O
1071
P=P
1072
A=A
1073
S=S
1074
D=D
1075
F=F
1076
G=G
1077
H=H
1078
J=J
1079
K=K
1080
L=L
1081
Z=Z
1082
X=X
1083
C=C
1084
V=V
1085
B=B
1086
N=N
1087
M=M
1088
TIL=CAP 1
1089
CAPS=CAP 2
1090
PGUP=CAP 3
1091
PGDN=CAP 4
1092
LEFT=CAP 5
1093
DOWN=CAP 6
1094
UP=CAP 7
1095
RIGHT=CAP 8
1096
DEL=CAP 9
1097
BACK=CAP 0
1098
MINUS=SYM J
1099
PLUS=SYM L
1100
COMMA=SYM N
1101
POINT=SYM M
1102
ENTER=ENT
1103
SPACE=SPC
1104
LB=SYM 8
1105
RB=SYM 9
1106
COL=SYM O
1107
TAB=SYM CAP
1108
;ESC=CAP SPC
1109
INS=SYM W
1110
HOME=SYM Q
1111
END=SYM E
1112
QUOTE=SYM P
1113
SLASH=SYM C
1114
BACKSL=SYM Z
1115
 
1116
SHIFT=CAP
1117
CONTROL=SYM
1118
 
1119
N4=KLEFT
1120
N6=KRIGHT
1121
N8=KUP
1122
N2=KDOWN
1123
N5=KFIRE
1124
N1=KLEFT KDOWN
1125
N3=KRIGHT KDOWN
1126
N7=KUP KLEFT
1127
N9=KUP KRIGHT
1128
GRSUB=SYM J
1129
GRADD=SYM K
1130
GRMUL=SYM B
1131
GRDIV=SYM V
1132
 
1133
[ZX.KEYS.Z80Stealth]
1134
 
1135
Name=Z80Stealth default
1136
 
1137
;               ZX keyboard layout:
1138
;
1139
;  1    2    3    4    5    6    7    8    9    0
1140
;  Q    W    E    R    T    Y    U    I    O    P
1141
;  A    S    D    F    G    H    J    K    L   ENT
1142
; CAP   Z    X    C    V    B    N    M   SYM  SPC
1143
 
1144
; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
1145
; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
1146
 
1147
; format:
1148
; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
1149
 
1150
1=1
1151
2=2
1152
3=3
1153
4=4
1154
5=5
1155
6=6
1156
7=7
1157
8=8
1158
9=9
1159
0=0
1160
Q=Q
1161
W=W
1162
E=E
1163
R=R
1164
T=T
1165
Y=Y
1166
U=U
1167
I=I
1168
O=O
1169
P=P
1170
A=A
1171
S=S
1172
D=D
1173
F=F
1174
G=G
1175
H=H
1176
J=J
1177
K=K
1178
L=L
1179
Z=Z
1180
X=X
1181
C=C
1182
V=V
1183
B=B
1184
N=N
1185
M=M
1186
TIL=CAP 1
1187
CAPS=CAP 2
1188
PGUP=CAP 3
1189
PGDN=CAP 4
1190
LEFT=CAP 5
1191
DOWN=CAP 6
1192
UP=CAP 7
1193
RIGHT=CAP 8
1194
DEL=CAP 9
1195
BACK=CAP 0
1196
MINUS=SYM J
1197
PLUS=SYM K
1198
COMMA=SYM N
1199
POINT=SYM M
1200
ENTER=ENT
1201
SPACE=SPC
1202
LB=SYM 8
1203
RB=SYM 9
1204
COL=SYM Z
1205
TAB=CAP SPC             ; break
1206
INS=SYM W
1207
HOME=SYM Q
1208
END=SYM E
1209
QUOTE=SYM P
1210
SLASH=SYM C
1211
BACKSL=SYM CAP
1212
 
1213
RALT=SYM
1214
LSHIFT=CAP
1215
RSHIFT=CAP
1216
RCONTROL=CAP SYM
1217
 
1218
N4=KLEFT
1219
N6=KRIGHT
1220
N8=KUP
1221
N2=KDOWN
1222
N5=KFIRE
1223
N1=KLEFT KDOWN
1224
N3=KRIGHT KDOWN
1225
N7=KUP KLEFT
1226
N9=KUP KRIGHT
1227
 
1228
MWU=CAP 7
1229
MWD=CAP 6
1230
 
1231
JLEFT=KLEFT
1232
JRIGHT=KRIGHT
1233
JUP=KUP
1234
JDOWN=KDOWN
1235
JFIRE=KFIRE
1236
 
1237
[ZX.KEYS.quorum]
1238
Name=Quorum
1239
 
1240
;               Quorum keyboard layout:
1241
;
1242
; F1 F2 F3 F4 F5      [G]  NMI  INV   [< RES
1243
; [E] 1 2 3 4 5 6 7 8 9 0 - + BS DEL                        NSLASH NSTAR NMINUS
1244
; TAB  Q  W  E  R  T  Y  U  I  O  P  [  ]  \                  N7    N8     N9
1245
; CAPS  A  S  D  F  G  H  J  K  L  ;  '  ~  ENT               N4    N5     N6
1246
; RUS LAT Z X C V B N M , . /  UP                             N1    N2     N3
1247
; CAP FIRE   SPC       SYM LT  DN  RT                         N0  NPOINT NPLUS
1248
;
1249
; FIRE,LT,DN,RT,UP=0,5,6,8,7
1250
; NMI,RES=F11,F12(see main.*)
1251
; INV,[< - NOT emulated
1252
; KLEFT,KRIGHT,KUP,KDOWN,KFIRE,KFIRE1,KFIRE2,KFIRE3 - kempston joystick
1253
; FLEFT,FRIGHT,FUP,FDOWN,FFIRE,FFIRE1,FFIRE2,FFIRE3 - fuller joystick
1254
; (JLEFT,JRIGHT,JUP,JDOWN,JFIRE  reserved for joystick)
1255
; format:
1256
; PC_KEY=[ZX_KEY_SHIFT] ZX_KEY
1257
1=1
1258
2=2
1259
3=3
1260
4=4
1261
5=5
1262
6=6
1263
7=7
1264
8=8
1265
9=9
1266
0=0
1267
Q=Q
1268
W=W
1269
E=E
1270
R=R
1271
T=T
1272
Y=Y
1273
U=U
1274
I=I
1275
O=O
1276
P=P
1277
A=A
1278
S=S
1279
D=D
1280
F=F
1281
G=G
1282
H=H
1283
J=J
1284
K=K
1285
L=L
1286
Z=Z
1287
X=X
1288
C=C
1289
V=V
1290
B=B
1291
N=N
1292
M=M
1293
ESC=EBOX
1294
DEL=BS
1295
TIL=TILDA
1296
CAPS=CAPS
1297
LEFT=5
1298
DOWN=6
1299
UP=7
1300
RIGHT=8
1301
BACK=DEL
1302
MINUS=-
1303
PLUS=+
1304
COMMA=,
1305
POINT=.
1306
ENTER=ENT
1307
SPACE=SPC
1308
LB=[
1309
RB=]
1310
COL=COLON
1311
TAB=TAB
1312
;HOME=N7
1313
;END=N1
1314
;PGUP=N8
1315
;PGDN=N2
1316
N1=N1
1317
N2=N2
1318
N3=N3
1319
N4=N4
1320
N5=N5
1321
N6=N6
1322
N7=N7
1323
N8=N8
1324
N9=N9
1325
N0=N0
1326
NP=NPOINT
1327
QUOTE=QUOTE
1328
SLASH=/
1329
BACKSL=\
1330
F1=F1
1331
F2=F2
1332
F3=F3
1333
F4=F4
1334
F5=F5
1335
F6=GBOX
1336
GRDIV=NSLASH
1337
GRMUL=NSTAR
1338
GRSUB=NMINUS
1339
GRADD=NPLUS
1340
PGUP=RUS
1341
PGDN=LAT
1342
 
1343
LSHIFT=CAP
1344
RSHIFT=SYM
1345
 
1346
;N4=KLEFT
1347
;N6=KRIGHT
1348
;N8=KUP
1349
;N2=KDOWN
1350
;N5=KFIRE
1351
;N1=KLEFT KDOWN
1352
;N3=KRIGHT KDOWN
1353
;N7=KUP KLEFT
1354
;N9=KUP KRIGHT